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Commit 7773c32

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7sharp9
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Fixed the Content issue where the F# project project template was not packaging the contents of the Content directory propery. This is just the addition of an attribute to the template file.
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ProjectTemplates/MonoDevelop/MonoDevelop.MonoGame/MonoDevelop.MonoGame/templates/MonoGameMacFsharpProject.xpt.xml

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Original file line numberDiff line numberDiff line change
@@ -35,7 +35,7 @@
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<File name="Main.fs" AddStandardHeader="True" src="MonoGameApplication/MacMain.fs" />
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<File name="Info.plist" AddStandardHeader="False" src="MonoGameApplication/MacInfo.plist" />
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<Directory name="Content">
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<RawFile name="logo.png" src="MonoGameApplication/Icon-hd.png" />
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<RawFile name="logo.png" src="MonoGameApplication/Icon-hd.png" BuildAction="Content" />
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</Directory>
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</Files>
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</Project>

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