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If an ImageContainer has a non-default (R0) m_orientation and is passed into imageConvert, the returned ImageContainer does not retain the same m_orientation and as a result the image will be misinterpretted by consumers that respect the orientation (e.g. rotating and/or flipping the image data when loading it into a texture in bgfx). I am guessing this is a just a bug/oversight?
The text was updated successfully, but these errors were encountered:
If an
ImageContainer
has a non-default (R0
)m_orientation
and is passed intoimageConvert
, the returnedImageContainer
does not retain the samem_orientation
and as a result the image will be misinterpretted by consumers that respect the orientation (e.g. rotating and/or flipping the image data when loading it into a texture in bgfx). I am guessing this is a just a bug/oversight?The text was updated successfully, but these errors were encountered: