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+ rootObject = 4B8E672B247313D200ED4570 /* Project object */; +} diff --git a/Crab Game/Crab Game.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/Crab Game/Crab Game.xcodeproj/project.xcworkspace/contents.xcworkspacedata new file mode 100644 index 00000000..75b2bc0c --- /dev/null +++ b/Crab Game/Crab Game.xcodeproj/project.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,7 @@ + + + + + diff --git a/Crab Game/Crab Game.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/Crab Game/Crab Game.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist new file mode 100644 index 00000000..18d98100 --- /dev/null +++ b/Crab Game/Crab Game.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ + + + + + IDEDidComputeMac32BitWarning + + + diff --git a/Crab Game/Crab Game.xcodeproj/project.xcworkspace/xcuserdata/ianbecker.xcuserdatad/UserInterfaceState.xcuserstate b/Crab Game/Crab Game.xcodeproj/project.xcworkspace/xcuserdata/ianbecker.xcuserdatad/UserInterfaceState.xcuserstate new file mode 100644 index 00000000..a3ee8e1f Binary files /dev/null and b/Crab Game/Crab Game.xcodeproj/project.xcworkspace/xcuserdata/ianbecker.xcuserdatad/UserInterfaceState.xcuserstate differ diff --git a/Crab Game/Crab Game.xcodeproj/xcuserdata/ianbecker.xcuserdatad/xcschemes/xcschememanagement.plist b/Crab Game/Crab Game.xcodeproj/xcuserdata/ianbecker.xcuserdatad/xcschemes/xcschememanagement.plist new file mode 100644 index 00000000..9d31460d --- /dev/null +++ b/Crab Game/Crab Game.xcodeproj/xcuserdata/ianbecker.xcuserdatad/xcschemes/xcschememanagement.plist @@ -0,0 +1,14 @@ + + + + + SchemeUserState + + Crab Game.xcscheme_^#shared#^_ + + orderHint + 0 + + + + diff --git a/Crab Game/Crab Game/AppDelegate.swift b/Crab Game/Crab Game/AppDelegate.swift new file mode 100644 index 00000000..e8bde79e --- /dev/null +++ b/Crab Game/Crab Game/AppDelegate.swift @@ -0,0 +1,37 @@ +// +// AppDelegate.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import UIKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + return true + } + + // MARK: UISceneSession Lifecycle + + func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { + // Called when a new scene session is being created. + // Use this method to select a configuration to create the new scene with. + return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) + } + + func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set) { + // Called when the user discards a scene session. + // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. + // Use this method to release any resources that were specific to the discarded scenes, as they will not return. + } + + +} + diff --git a/Crab Game/Crab Game/Assets.xcassets/AppIcon.appiconset/Contents.json b/Crab Game/Crab Game/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 00000000..9221b9bb --- /dev/null +++ b/Crab Game/Crab Game/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,98 @@ +{ + "images" : [ + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "20x20" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "20x20" + }, + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "29x29" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "29x29" + }, + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "40x40" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "40x40" + }, + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "60x60" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "60x60" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "20x20" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "20x20" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "29x29" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "29x29" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "40x40" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "40x40" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "76x76" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "76x76" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "83.5x83.5" + }, + { + "idiom" : "ios-marketing", + "scale" : "1x", + "size" : "1024x1024" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/Crab Game/Crab Game/Assets.xcassets/Contents.json b/Crab Game/Crab Game/Assets.xcassets/Contents.json new file mode 100644 index 00000000..73c00596 --- /dev/null +++ b/Crab Game/Crab Game/Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/Contents.json b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/Contents.json new file mode 100644 index 00000000..3749084c --- /dev/null +++ b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/Contents.json @@ -0,0 +1,23 @@ +{ + "images" : [ + { + "filename" : "game_controller.png", + "idiom" : "universal", + "scale" : "1x" + }, + { + "filename" : "game_controller@2x.png", + "idiom" : "universal", + "scale" : "2x" + }, + { + "filename" : "game_controller@3x.png", + "idiom" : "universal", + "scale" : "3x" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller.png b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller.png new file mode 100644 index 00000000..df0891d5 Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller@2x.png b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller@2x.png new file mode 100644 index 00000000..336e170d Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller@2x.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller@3x.png b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller@3x.png new file mode 100644 index 00000000..3b8ac924 Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/game_controller.imageset/game_controller@3x.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/info.imageset/Contents.json b/Crab Game/Crab Game/Assets.xcassets/info.imageset/Contents.json new file mode 100644 index 00000000..0a927f68 --- /dev/null +++ b/Crab Game/Crab Game/Assets.xcassets/info.imageset/Contents.json @@ -0,0 +1,23 @@ +{ + "images" : [ + { + "filename" : "info.png", + "idiom" : "universal", + "scale" : "1x" + }, + { + "filename" : "info@2x.png", + "idiom" : "universal", + "scale" : "2x" + }, + { + "filename" : "info@3x.png", + "idiom" : "universal", + "scale" : "3x" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/Crab Game/Crab Game/Assets.xcassets/info.imageset/info.png b/Crab Game/Crab Game/Assets.xcassets/info.imageset/info.png new file mode 100644 index 00000000..64c0cb1e Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/info.imageset/info.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/info.imageset/info@2x.png b/Crab Game/Crab Game/Assets.xcassets/info.imageset/info@2x.png new file mode 100644 index 00000000..c623f0b9 Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/info.imageset/info@2x.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/info.imageset/info@3x.png b/Crab Game/Crab Game/Assets.xcassets/info.imageset/info@3x.png new file mode 100644 index 00000000..1bf21719 Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/info.imageset/info@3x.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/settings.imageset/Contents.json b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/Contents.json new file mode 100644 index 00000000..e30c46c5 --- /dev/null +++ b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/Contents.json @@ -0,0 +1,23 @@ +{ + "images" : [ + { + "filename" : "settings.png", + "idiom" : "universal", + "scale" : "1x" + }, + { + "filename" : "settings@2x.png", + "idiom" : "universal", + "scale" : "2x" + }, + { + "filename" : "settings@3x.png", + "idiom" : "universal", + "scale" : "3x" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings.png b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings.png new file mode 100644 index 00000000..8f712b18 Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings@2x.png b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings@2x.png new file mode 100644 index 00000000..5ed4658a Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings@2x.png differ diff --git a/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings@3x.png b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings@3x.png new file mode 100644 index 00000000..674bea76 Binary files /dev/null and b/Crab Game/Crab Game/Assets.xcassets/settings.imageset/settings@3x.png differ diff --git a/Crab Game/Crab Game/Base.lproj/LaunchScreen.storyboard b/Crab Game/Crab Game/Base.lproj/LaunchScreen.storyboard new file mode 100644 index 00000000..865e9329 --- /dev/null +++ b/Crab Game/Crab Game/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Crab Game/Crab Game/Base.lproj/Main.storyboard b/Crab Game/Crab Game/Base.lproj/Main.storyboard new file mode 100644 index 00000000..b5e88df7 --- /dev/null +++ b/Crab Game/Crab Game/Base.lproj/Main.storyboard @@ -0,0 +1,150 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Crab Game/Crab Game/CustomScene.swift b/Crab Game/Crab Game/CustomScene.swift new file mode 100644 index 00000000..6a6c8640 --- /dev/null +++ b/Crab Game/Crab Game/CustomScene.swift @@ -0,0 +1,51 @@ +// +// CustomScene.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import SpriteKit + +class CustomScene: SKScene { + let crab = SKSpriteNode() + + // Add and center child, initializing animation sequence + override func sceneDidLoad() { + super.sceneDidLoad() + addChild(crab) + crab.loadTextures(named: "HappyCrab", forKey: SKSpriteNode.textureKey) + crab.position = CGPoint(x: frame.midX, y: frame.midY) + } + + // Move to touch + public override func touchesBegan(_ touches: Set, with event: UIEvent?) { + + // Fetch a touch or leave + guard !touches.isEmpty, let touch = touches.first else { return } + + // Retrieve position + let position = touch.location(in: self) + + // Create move action + let actionDuration = 1.0 + let moveAction = SKAction.move(to: position, duration: actionDuration) + + let rollAction = SKAction.rotate(byAngle: CGFloat.pi * 2, duration: actionDuration) + let zoomAction = SKAction.scale(by: 1.3, duration: 0.3) + let unzoomAction = SKAction.scale(to: 1.0, duration: 0.1) + + switch Settings.shared.shouldZoom { + case false: + crab.run(moveAction) + case true: + let sequenceAction = SKAction.sequence([zoomAction, moveAction, unzoomAction]) + crab.run(sequenceAction) + } + + if Settings.shared.shouldRoll { + crab.run(rollAction) + } + } +} diff --git a/Crab Game/Crab Game/GameViewController.swift b/Crab Game/Crab Game/GameViewController.swift new file mode 100644 index 00000000..02f06c4c --- /dev/null +++ b/Crab Game/Crab Game/GameViewController.swift @@ -0,0 +1,22 @@ +// +// GameViewController.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import UIKit +import SpriteKit + +class GameViewController: UIViewController { + @IBOutlet weak var skview: SKView! + + var skscene: CustomScene? = nil + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + skscene = CustomScene(size: view.bounds.size) + skview.presentScene(skscene) + } +} diff --git a/Crab Game/Crab Game/Info.plist b/Crab Game/Crab Game/Info.plist new file mode 100644 index 00000000..b5f9c079 --- /dev/null +++ b/Crab Game/Crab Game/Info.plist @@ -0,0 +1,62 @@ + + + + + CFBundleDevelopmentRegion + $(DEVELOPMENT_LANGUAGE) + CFBundleExecutable + $(EXECUTABLE_NAME) + CFBundleIdentifier + $(PRODUCT_BUNDLE_IDENTIFIER) + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + $(PRODUCT_NAME) + CFBundlePackageType + $(PRODUCT_BUNDLE_PACKAGE_TYPE) + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1 + LSRequiresIPhoneOS + + UIApplicationSceneManifest + + UIApplicationSupportsMultipleScenes + + UISceneConfigurations + + UIWindowSceneSessionRoleApplication + + + UISceneConfigurationName + Default Configuration + UISceneDelegateClassName + $(PRODUCT_MODULE_NAME).SceneDelegate + UISceneStoryboardFile + Main + + + + + UILaunchStoryboardName + LaunchScreen + UIMainStoryboardFile + Main + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + + diff --git a/Crab Game/Crab Game/InfoViewController.swift b/Crab Game/Crab Game/InfoViewController.swift new file mode 100644 index 00000000..ddc4af19 --- /dev/null +++ b/Crab Game/Crab Game/InfoViewController.swift @@ -0,0 +1,13 @@ +// +// InfoViewController.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import UIKit + +class InfoViewController: UIViewController { + @IBAction func unwindToInfoViewController(_ sender: UIStoryboardSegue) { } +} diff --git a/Crab Game/Crab Game/SceneDelegate.swift b/Crab Game/Crab Game/SceneDelegate.swift new file mode 100644 index 00000000..94a3a404 --- /dev/null +++ b/Crab Game/Crab Game/SceneDelegate.swift @@ -0,0 +1,53 @@ +// +// SceneDelegate.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import UIKit + +class SceneDelegate: UIResponder, UIWindowSceneDelegate { + + var window: UIWindow? + + + func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { + // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. + // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. + // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). + guard let _ = (scene as? UIWindowScene) else { return } + } + + func sceneDidDisconnect(_ scene: UIScene) { + // Called as the scene is being released by the system. + // This occurs shortly after the scene enters the background, or when its session is discarded. + // Release any resources associated with this scene that can be re-created the next time the scene connects. + // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead). + } + + func sceneDidBecomeActive(_ scene: UIScene) { + // Called when the scene has moved from an inactive state to an active state. + // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. + } + + func sceneWillResignActive(_ scene: UIScene) { + // Called when the scene will move from an active state to an inactive state. + // This may occur due to temporary interruptions (ex. an incoming phone call). + } + + func sceneWillEnterForeground(_ scene: UIScene) { + // Called as the scene transitions from the background to the foreground. + // Use this method to undo the changes made on entering the background. + } + + func sceneDidEnterBackground(_ scene: UIScene) { + // Called as the scene transitions from the foreground to the background. + // Use this method to save data, release shared resources, and store enough scene-specific state information + // to restore the scene back to its current state. + } + + +} + diff --git a/Crab Game/Crab Game/Settings.swift b/Crab Game/Crab Game/Settings.swift new file mode 100644 index 00000000..b5941d43 --- /dev/null +++ b/Crab Game/Crab Game/Settings.swift @@ -0,0 +1,17 @@ +// +// Settings.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import Foundation + +class Settings { + static let shared = Settings() + private init() {} + + var shouldRoll = false + var shouldZoom = false +} diff --git a/Crab Game/Crab Game/SettingsViewController.swift b/Crab Game/Crab Game/SettingsViewController.swift new file mode 100644 index 00000000..5829b27b --- /dev/null +++ b/Crab Game/Crab Game/SettingsViewController.swift @@ -0,0 +1,30 @@ +// +// SettingsViewController.swift +// Crab Game +// +// Created by Ian Becker on 5/18/20. +// Copyright © 2020 Ian Becker. All rights reserved. +// + +import UIKit + +class SettingsViewController: UIViewController { + + @IBAction func toggleRoll(_ sender: UISwitch) { + // If switch is on then roll + if sender.isOn == true { + // We want the crab to roll + Settings.shared.shouldRoll = true + } else { + Settings.shared.shouldRoll = false + } + } + + @IBAction func toggleZoom(_ sender: UISwitch) { + if sender.isOn == true { + Settings.shared.shouldZoom = true + } else { + Settings.shared.shouldZoom = false + } + } +} diff --git a/Crab Game/Crab Game/info.storyboard b/Crab Game/Crab Game/info.storyboard new file mode 100644 index 00000000..ace6cc20 --- /dev/null +++ b/Crab Game/Crab Game/info.storyboard @@ -0,0 +1,139 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +