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fix: meta files
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CHANGELOG.MD

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@@ -5,11 +5,31 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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[Unreleased]
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## [2.5.0] - 04/12/2025
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## Changed
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- Fixed issue with the `TreeView` and the unity version compatibility by @RoyTheunissen https://github.com/brunomikoski/ScriptableObjectCollection/pull/182
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- LongGuids are now displayed via their base64 string by @RoyTheunissen https://github.com/brunomikoski/ScriptableObjectCollection/pull/184
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- `IndirectReferences` are not generated per item type, so it can filter what type of items can be displayed on the picker
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- Fixed issue where renaming one asset on the CollectionEditor could cause some issues
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- Fixed `IndirectReference` not properly saving items from the dropdown when used inside arrays
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- Fixed overall issues with the `CollectionItemQuery.cs`
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- Fixed Item picker not respecting the inheritance of items when displayin the picker
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- **GUID** are now not serialized when invalid, so it doesn't get reserialized in invalid states (https://github.com/brunomikoski/ScriptableObjectCollection/issues/183)
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## Added
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- Added the option to omit labels in arrays and lists by @RoyTheunissen https://github.com/brunomikoski/ScriptableObjectCollection/pull/181
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- Added indirect conversion between `IndirectReference` and Item type so they can used as regular SOCItem
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- Menu for generating Static Access for all the collection under the `Tools/ScriptableObjectCollection` menu
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- Menu for generating Indirect Reference file for all the collection under the `Tools/ScriptableObjectCollection` menu
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- Added extra validation for valid filenames when creating new collections/items
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-
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## [2.4.2] - 07/10/2025
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## Changed
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* Fixed the assembly definition search not checking for consistent fold… by @RoyTheunissen in https://github.com/brunomikoski/ScriptableObjectCollection/pull/177
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* Set up menu paths so they update if you rename the collection by @RoyTheunissen in https://github.com/brunomikoski/ScriptableObjectCollection/pull/178
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* Feature/small fixes by @brunomikoski in https://github.com/brunomikoski/ScriptableObjectCollection/pull/179
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- Fixed the assembly definition search not checking for consistent fold… by @RoyTheunissen in https://github.com/brunomikoski/ScriptableObjectCollection/pull/177
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- Set up menu paths so they update if you rename the collection by @RoyTheunissen in https://github.com/brunomikoski/ScriptableObjectCollection/pull/178
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- Feature/small fixes by @brunomikoski in https://github.com/brunomikoski/ScriptableObjectCollection/pull/179
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## [2.4.1] - 21/08/2025
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### Added
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- First initial working version
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[2.5.0]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.5.0
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[2.4.2]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.4.2
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[2.4.1]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.4.1
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[2.4.0]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.4.0

package.json

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{
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"name": "com.brunomikoski.scriptableobjectcollection",
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"displayName": "Scriptable Object Collection",
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"version": "2.4.2",
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"unity": "2022.2",
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"version": "2.5.0",
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"unity": "6000.0",
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"description": "A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and exposing them by code or nice inspectors!",
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"keywords": [
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"scriptable object",

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