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[RENDERER - 6] Basic Lighting #6

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@byk4

Add following lights to the engine:

  1. Ambient light
  2. diffuse light
  3. specular light
  4. parallel light
  5. point light
  6. spot light
  7. soft light
  8. multiple lights.

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DX12 RenderStuff related to DirectX12 Renderer

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