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Sideloadly transparency #324

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ethanaobrien opened this issue Aug 18, 2024 · 6 comments
Closed

Sideloadly transparency #324

ethanaobrien opened this issue Aug 18, 2024 · 6 comments

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@ethanaobrien
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Every page that involves using sideloadly in the docs claims the following:

Sideloadly must make a request to its servers in
order to work with free developer accounts.
If you are not OK with this, you may use an
alternate Apple ID.

When, in reality, this only occurs if you have “Remote Anisette” enabled (which also required a Patreon subscription iirc)

Where is the disconnect? Is sideloadly not being transparent or are the docs leaving out the note on “Remote Anisette”

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@gamer191
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gamer191 commented Sep 19, 2024

Furthermore, none of the stuff that Sideloadly send to it's anisette servers would be considered private information (they literally get all those details when you visit their website to download Sideloadly)

(I'm assuming that the claim Your Apple ID & Password is only sent to Apple servers is accurate)

EDIT: and if Sideloadly were lying about that, that would be so malicious that I'd advise everyone to immediately uninstall Sideloadly and run an anti-virus scan

@ethanaobrien
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ethanaobrien commented Sep 20, 2024

(I'm assuming that the claim Your Apple ID & Password is only sent to Apple servers is accurate)

The claim is sideloadly claims to send nothing when using "Local Anisette", which I trust and believe from experience using in a VM with no internet. The documentation leaves this part out leading to me questioning what really goes on inside sideloadly.

Only "Remote Anisette" contacts their servers (according to them), and requires a patreon subscription.

@gamer191
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Only "Remote Anisette" contacts their servers (according to them), and requires a patreon subscription.

From memory it doesn’t require a Patreon subscription. I’m not on my computer right now though (and I’ll forget to check later, so I may as well send this now)

@ethanaobrien
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@TheMasterOfMike
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TheMasterOfMike commented Oct 1, 2024

Hi, apologies for the lack of response (been busy with some small things).

The sideloadly stuff is a bit of a relic from when Sideloadly doing remote stuff (with its older remote implementation) was the default method.

With local stuff, this isn't really necessary/accurate. This isn't going to be addressed immediately (I want to group this in with other, bigger changes) but this is something that is currently being cleaned up.

@TheMasterOfMike
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Resolved with 3bce397, closing

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3 participants