-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.js
67 lines (55 loc) · 2.38 KB
/
index.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
// Require the necessary discord.js classes
const fs = require('node:fs');
const path = require('node:path');
require('dotenv').config()
const token = process.env.DISCORD_TOKEN
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
// Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
// New collection of commands for the client
client.commands = new Collection()
// For every folder in our 'commands' folder, go through each folder and apply each .js file
const foldersPath = path.join(__dirname, 'commands')
const commandFolders = fs.readdirSync(foldersPath)
// Get every folder in the 'commands' folder
for (const folder of commandFolders) {
// Get every .js file for each subdirectory under the 'commands' folder
const commandsPath = path.join(foldersPath, folder)
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file)
const command = require(filePath)
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command)
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property`)
}
}
}
// When the client is ready, run this code (only once).
client.once(Events.ClientReady, readyClient => {
console.log(`Ready! Logged in as ${readyClient.user.tag}`);
});
// Slash command handler, if not a slash command - return
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
console.log(interaction)
const command = interaction.client.commands.get(interaction.commandName)
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`)
return
}
try {
await command.execute(interaction);
} catch (err) {
console.error(err)
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
}
})
// Log in to Discord with your client's token
client.login(token);