-
Notifications
You must be signed in to change notification settings - Fork 2
/
main.ts
107 lines (92 loc) · 3.15 KB
/
main.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
import { app, BrowserWindow } from "electron"
import path from "path"
import cp from 'child_process'
let isProd = process.env.NODE_ENV === 'production'
let mainWindow
async function startAdonis() {
cp.execFile('node', [`${path.join(__dirname,'./server.js')}`, !isProd?'--dev':''])
}
async function createWindow() {
// Create the browser window.
// preload: path.join(__dirname, "preload.js"),
mainWindow = new BrowserWindow({
height: 600,
width: 800,
title: "My App",
webPreferences: {
nodeIntegration: true
},
/// show to false mean than the window will proceed with its lifecycle, but will not render until we will show it up
show: false,
/// and set the transparency, to remove any window background color
transparent: true
})
await startAdonis()
// Remove toolbar
mainWindow.setMenuBarVisibility(false)
// Set Title Program
mainWindow.on('page-title-updated', function(e) {
e.preventDefault()
});
// and load the index.html of the app.
mainWindow.loadFile('index.html')
/// keep listening on the did-finish-load event, when the mainWindow content has loaded
mainWindow.webContents.on('did-finish-load', () => {
/// then close the loading screen window and show the main window
if (loadingScreen) {
loadingScreen.close()
}
mainWindow.show()
});
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
/// create a global var, wich will keep a reference to out loadingScreen window
let loadingScreen;
const createLoadingScreen = () => {
/// create a browser window
loadingScreen = new BrowserWindow(
Object.assign({
/// define width and height for the window
width: 250,
height: 400,
/// remove the window frame, so it will become a frameless window
frame: false,
/// and set the transparency, to remove any window background color
transparent: true
})
)
loadingScreen.setResizable(false)
loadingScreen.loadURL(
'file://' + __dirname + '/windows/loading.html'
)
loadingScreen.on('closed', () => (loadingScreen = null))
loadingScreen.webContents.on('did-finish-load', () => {
loadingScreen.show()
});
};
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on("ready", () => {
createLoadingScreen()
/// add a little bit of delay for tutorial purposes, remove when not needed
setTimeout(() => {
createWindow();
}, 5000)
app.on("activate", function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on("window-all-closed", () => {
if (process.platform !== "darwin") {
app.quit()
}
})
// In this file you can include the rest of your app"s specific main process
// code. You can also put them in separate files and require them here.