Skip to content

Almayer quantum jump prevents departing shuttles from landing, plays infinitely looped shuttle landing sound #11918

@Staykeu

Description

@Staykeu

Testmerges

#10999, #9741, #11823, #11075, #10414, #10823, #11902, #11901, #11885

Round ID

32907

Description of the bug

During hijack, I took an ERT shuttle as a method of escape. Right after we launched, the Almayer went into quantum jump. After a short while, when we should have landed, the dropship played looping and overlapping landing sounds and never actually landed. I ahelped and was told the shuttle couldn't land anywhere due to the Almayer's transit state, the best that could be done was putting the shuttle in infinite transit so the landing sounds would stop.

What's the difference with what should have happened?

The escaping shuttle should be able to land regardless of the Almayer's transit status.

How do we reproduce this bug?

  1. During hijack, await quantum jump.
  2. Use an ERT shuttle's one-time escape (No idea if doing it after quantum jump is achieved will result in the same bug, the bug happened on my end when quantum jump was initiated a few seconds after the shuttle had taken off; during the shuttle's transit.)
  3. Wait the usual time it takes for the shuttle to land.

Issue Bingo

Metadata

Metadata

Assignees

No one assigned

    Labels

    BugAdmin events aren't bugs

    Type

    Projects

    Status

    Awaiting Issue Handling

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions