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Visual bug of items involving handcuffs and aggressive grabs #11920

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Testmerges

#10999: 'Fix of various plane related issues' by Blundir at commit f85a7153c4
#9741: '[TM v0.9] Dancer Praetorian: Buffs and Changes.' by Venuska1117 at commit e9f22468cf
#11823: 'Fixes Minimap Bugs and more' by TrollerNoob at commit 5195ebc3e1
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit 8cb88f17ef
#10823: 'Abyssal Station - (Lowpop) Ground Map' by Steelpoint at commit 1d6cfafd01
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit e86e835641
#11901: 'Reduce overtime in relay_render_to_plane' by noelle-lavenza at commit ae81d26562
#11885: 'Various FTL Fixes' by Drulikar at commit d912ea0985

Round ID

32913

Description of the bug

If an item is put in your hands while you are handcuffed, and you are then aggressively grabbed to drop it, someone else picking it up causes strange visual bugs.

What's the difference with what should have happened?

Ideally, you should just drop the item and be fine

How do we reproduce this bug?

Step one: Handcuff someone
Step two: Put something in their hands
Step three: grab until they drop it
Step four: Pick up the item
Step five: Funny visual bug on the handcuffed person's end

Attached logs

N/A

Additional details

  • Author: Jesters_Ballad
  • Admin: SmellyHippie
  • Note: None

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