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Label::draw will skip drawing when batchNodes are more than one and have empty quads #20616

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realnick opened this issue Nov 24, 2020 · 2 comments

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@realnick
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realnick commented Nov 24, 2020

  • cocos2d-x version: 4.0
  • devices test on: mac
  • developing environments
    • NDK version:
    • Xcode version: 12.0.1
    • VS version:
    • browser type and version:

Steps to Reproduce:

  1. Clone https://github.com/realnick/TestLabel
  2. Build proj.ios_mac/mac
  3. It should draw all letters, but some of them are now drawn.
    201124-0001
@realnick
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#20528 will fix this bug

This was referenced Nov 24, 2020
@Josh1603
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As well as the fix in #20528 / #20476 I used the fix in #20000. I had a similar issue (#20622)

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