diff --git a/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/AiAgentConfigurator.cs b/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/AiAgentConfigurator.cs index c2660c63d..1cc7a21ac 100644 --- a/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/AiAgentConfigurator.cs +++ b/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/AiAgentConfigurator.cs @@ -424,6 +424,7 @@ protected virtual void SetupSkillsUI() // Show the skills output path pathLabel.text = SkillsPath; + pathLabel.tooltip = SkillsPath; // Configure toggle (per-agent) toggleAutoGenerate.SetValueWithoutNotify(UnityMcpPluginEditor.IsAutoGenerateSkills(AgentId)); diff --git a/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/ConfigurationElements.cs b/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/ConfigurationElements.cs index e1ea1f5cf..01a063eb5 100644 --- a/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/ConfigurationElements.cs +++ b/Unity-MCP-Plugin/Assets/root/Editor/Scripts/UI/AiAgentConfigurators/ConfigurationElements.cs @@ -20,7 +20,6 @@ namespace com.IvanMurzak.Unity.MCP.Editor.UI public class ConfigurationElements : IDisposable { public VisualElement Root { get; } - public VisualElement StatusCircle { get; } public Label StatusText { get; } public Button BtnConfigure { get; } @@ -37,17 +36,33 @@ public ConfigurationElements(AiAgentConfig config, TransportMethod transportMode _transportMode = transportMode; Root = new UITemplate("Editor/UI/uxml/agents/elements/TemplateConfigureStatus.uxml").Value; - StatusCircle = Root.Q("configureStatusCircle") ?? throw new NullReferenceException("VisualElement 'configureStatusCircle' not found in UI."); StatusText = Root.Q