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Add a message in levels which tells the user what has to be done #7

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coditva opened this issue Nov 18, 2017 · 4 comments
Open

Add a message in levels which tells the user what has to be done #7

coditva opened this issue Nov 18, 2017 · 4 comments

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@coditva
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coditva commented Nov 18, 2017

Some levels require the game to tell them about how to go about solving it, like the level on 'line endings'.
A message would be really nice for that.

It can also serve as a way to relate the game to Vim.

@shravandoda
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Also, rather than just telling them about how to use keys, it'd be good if could tell them about rules like the position of the cursor when it jumps to a new line etc. Do we have a plan as to which features are introduced at what level?

@coditva
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coditva commented May 15, 2019

tell them about rules like the position of the cursor when it jumps to a new line etc.

This is exactly what I had in mind. But I was just lazy to write it in the maps.

Do we have a plan as to which features are introduced at what level?

Nope. :P

@shravandoda
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It'd be good if we can come up with all the features to be introduced. Shall we use vim-tutor for reference?

@coditva
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coditva commented May 15, 2019

Yes let's.

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