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script.js
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228 lines (210 loc) · 7.14 KB
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/*
These are some forthcoming upgrades
*/
//TODO : make all number inputs simpleinputs and check if number, in order to allow float values
//TODO : more infos on datapanel
//TODO : more simple shapes
//BONUS TODO :
// custom color
// custom polygon
// dark mode
// Run 100 times and get best precision
// Make an option abling to do "infinite" iterations, refreshing the datas all the time getting more and more precise. may be difficult. with button stop of course
// Is it better to run it 100 times and get the most precise or run it 1 time with more iteration ? To be clarifed
//______________________________________________________________________________________________________________________________________________
let cWidth = 700;
let cHeight = 700;
let points = [];
let POW = 6;
function setup(){
let canvas = createCanvas(cWidth+1,cHeight+1);
canvas.parent("draw");
}
function draw() {
background(255,255,255,255);
stroke(color(200,200,255));
noFill();
//rect(0,0,cWidth,cHeight);
stroke(color(0,0,0));
switch($('option:selected', '#shapes').val()){
case 'circle':
//rect(0,0,cWidth-1, cHeight-1);
//fill(color(255,109,0))
fill(color(18,232,75));
ellipse(cWidth/2, cHeight/2, cWidth, cHeight);
break;
case 'rectangle':
//rect(0,0,cWidth-1, cHeight-1);
fill(color(255,250,96));
//fill(color(0,160,178))
let w = parseFloat($('#side_a').val());
let h = parseFloat($('#side_b').val());
let r = parseFloat(w/h);
if(w>h) rect(0,(cHeight-(cHeight/r))/2,cWidth,cHeight/r);
else rect((cWidth-(cWidth*r))/2,0,cWidth*r,cHeight);
break;
case 'triangle':
textSize(32);
fill(255,0,0);
text('Not yet implemented', cWidth/3, cWidth/2);
break;
default:
break;
}
//Random points display
noStroke();
fill(color(255,20,30));
let nPointsToDraw=min(points.length, Math.pow(10,POW-2));
for(i=0;i<nPointsToDraw;i++)
if(nPointsToDraw!=0)
ellipse(points[i][0]*cWidth,points[i][1]*cHeight,POW-Math.log10(nPointsToDraw),POW-Math.log10(nPointsToDraw));
}
function solve() {
let n = $('#n_points').val();
let ratio = 0;
let trueArea = 0;
let foundArea = 0;
let precisionInPercent = 0;
let approxPi = -1;
points = [];
generateRandomPoints(n);
switch($('option:selected', '#shapes').val()){
case 'circle':
let radius = $('#radius_number').val();
ratio = evaluateRatioCircle(radius);
trueArea = (Math.pow(radius,2))*Math.PI;
foundArea = Math.pow(radius*2,2)*ratio;
approxPi = foundArea/(Math.pow(radius, 2));
break;
case 'rectangle':
let rect_width = parseInt($('#side_a').val());
let rect_height = parseInt($('#side_b').val());
ratio = evaluateRatioRectangle(rect_width, rect_height, n);
trueArea = rect_width*rect_height;
foundArea = Math.pow(max(rect_width, rect_height),2)*ratio;
break;
}
precisionInPercent = (1-Math.abs(trueArea-foundArea)/trueArea)*100;
updateData(trueArea, foundArea, precisionInPercent, n, approxPi);
}
function evaluateRatioCircle(radius){
let nOfIn=0;
for(let i=0;i<points.length;i++)
//CONDITION
if(Math.sqrt(Math.pow(points[i][0],2)+Math.pow(points[i][1],2))<=1)
nOfIn++;
return nOfIn/points.length;
}
function evaluateRatioRectangle(rect_width, rect_height){
let nOfIn=0;
let res = rect_width/rect_height;
for(let i=0;i<points.length;i++){
if(res==1)
return 1;
//CONDITION
if((res<1&&(points[i][0] <= res + (1-res)/2 && points[i][0] >= (1-res)/2)) || (res>1&&(points[i][1] <= 1/res + (1-(1/res))/2 && points[i][1] >= (1-(1/res))/2)))
nOfIn++;
}
return nOfIn/points.length;
}
function generateRandomPoints(n){ //The points are generated within [0;1[ interval for both x and y coords
for(let i=0;i<n; i++)
points.push([(Math.random()), (Math.random())]);
}
function updateData(trueArea, foundArea, precisionInPercent, n, approxPi=-1){
let precision = decoratePrecision(precisionInPercent);
document.getElementById("results").innerHTML = "<hr><b>True area : </b>"+trueArea+
"<b><br>Found area : </b>"+foundArea+
"<b><br>Precision : </b>"+precision;
if(approxPi!=-1) document.getElementById("approx_pi").innerHTML = "<hr><b>π ≈ </b>"+Math.PI+"<br><b>Approxation : </b>"+ compareString(Math.PI.toString(),approxPi.toString())[1];
}
function decoratePrecision(p){
p=p.toFixed(4);
if(p>=99.9999)
{
return "<font color=\"green\">"+p+" % <span class=\"badge badge-success\">Perfect !</span></font>";
}
else if(p>=99.99)
{
return "<font color=\"green\">"+p+" % <span class=\"badge badge-success\">Very good !</span></font>";
}
else if(p>=99.9)
{
return "<font color=\"green\">"+p+" % <span class=\"badge badge-success\">Good</span></font>";
}
else if(p>=95.0)
{
return "<font color=\"orange\">"+p+" % <span class=\"badge badge-warning\">Ok</span></font>";
}
else {
return "<font color=\"red\">"+p+" % <span class=\"badge badge-danger\">Bad...</span></font>";
}
}
function compareString(a, b) {
let minLength = Math.min(a.length, b.length);
let newAB = ["", "", -1, 0]; //A decorated, B decorated, limite, sum
let red = false;
for (let i = 0; i < minLength; i++) {
let decoratorBegin;
let decoratorEnd = "</font>";
if (a[i] != b[i]) {
decoratorBegin = "<font color='red'>";
red = true;
if (newAB[2] == -1)
newAB[2] = i;
} else {
if(!red)decoratorBegin = "<font color='green'>";
else decoratorBegin = "<font color='red'>";
newAB[3]++;
}
newAB[0] += decoratorBegin + a[i] + decoratorEnd;
newAB[1] += decoratorBegin + b[i] + decoratorEnd;
}
//Removing the count of the dot;
newAB[2]--;
newAB[3]--;
return newAB;
}
function cleanResults(){
document.getElementById("results").innerHTML = "";
document.getElementById("approx_pi").innerHTML = "";
}
function cleanPoints(){
points=[];
}
function cleanResultsAndPoints(){
cleanResults();
cleanPoints();
}
function updateFields(){
switch($('option:selected', '#shapes').val()){
case 'circle':
$('#rectangle').hide();
$('#triangle').hide();
$('#circle').show();
document.getElementById('solve').innerHTML = "Approximate area and π";
break;
case 'rectangle':
$('#circle').hide();
$('#triangle').hide();
$('#rectangle').show();
document.getElementById('solve').innerHTML = "Approximate area of the rectangle";
break;
case 'triangle':
$('#rectangle').hide();
$('#circle').hide();
$('#triangle').show();
document.getElementById('solve').innerHTML = "Approximate area of the triangle";
break;
}
}
$(document).ready(function(){
$('#shapes').on('change', function() {
updateFields();
cleanResultsAndPoints();
});
$('#radius_number').on('change', function() {cleanResultsAndPoints();});
$('#side_a').on('change', function() {cleanResultsAndPoints();});
$('#side_b').on('change', function() {cleanResultsAndPoints();});
updateFields();
})