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Xamarin.FFImageLoading.nuspec
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75 lines (60 loc) · 4.13 KB
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<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata minClientVersion="2.8.1">
<id>Xamarin.FFImageLoading</id>
<version>1.2.0-alpha1</version>
<title>FFImageLoading Plugin for Xamarin iOS/Android and Windows</title>
<authors>Fabien Molinet, Daniel Luberda</authors>
<owners></owners>
<licenseUrl>https://raw.githubusercontent.com/molinch/FFImageLoading/master/LICENSE.md</licenseUrl>
<projectUrl>https://github.com/molinch/FFImageLoading</projectUrl>
<iconUrl>https://cdn4.iconfinder.com/data/icons/flat-services-icons/128/startup.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>
Library to load images quickly and easily.
Features:
- Xamarin.iOS, Xamarin.Android, Xamarin.Forms and Windows (WinRT, UWP) support
- Configurable disk and memory caching
- Deduplication of similar download/load requests
- Error and loading placeholders support
- Images can be automatically downsampled to specified size (less memory usage)
- WebP support
- Image loading Fade-In animations support
- Can retry image downloads (RetryCount, RetryDelay)
- On Android transparency is disabled by default (configurable). Saves 50% of memory
- Transformations support built-in and custom native platform ITransformation implementations
</description>
<summary>Xamarin library to load images quickly and easily on Xamarin iOS/Android and Windows.</summary>
<tags>xamarin, android, ios, image, cache, caching, memory, bitmap, lru, load, loading, save, effects, photo</tags>
<dependencies>
<group targetFramework="MonoAndroid10">
</group>
<group targetFramework="Xamarin.iOS10">
<dependency id="WebP.Touch" version="1.0.1" />
</group>
<group targetFramework="portable-win81+wpa81+uap10.0">
<dependency id="Microsoft.Net.Http" version="2.2.29" />
</group>
</dependencies>
</metadata>
<files>
<!--Core PCL-->
<file src="FFImageLoading.Common/bin/Release/FFImageLoading.dll" target="lib/portable-net45+netcore45+wpa81+wp8+MonoTouch10+MonoAndroid10+xamarinmac20+xamarinios10/FFImageLoading.dll" />
<file src="FFImageLoading.Common/bin/Release/FFImageLoading.xml" target="lib/portable-net45+netcore45+wpa81+wp8+MonoTouch10+MonoAndroid10+xamarinmac20+xamarinios10/FFImageLoading.xml" />
<!--Xamarin.Android-->
<file src="FFImageLoading.Droid/bin/Release/FFImageLoading.Droid.dll" target="lib/MonoAndroid10/FFImageLoading.Droid.dll" />
<file src="FFImageLoading.Droid/bin/Release/FFImageLoading.Droid.xml" target="lib/MonoAndroid10/FFImageLoading.Droid.xml" />
<file src="FFImageLoading.Droid/bin/Release/FFImageLoading.dll" target="lib/MonoAndroid10/FFImageLoading.dll" />
<file src="FFImageLoading.Droid/bin/Release/FFImageLoading.xml" target="lib/MonoAndroid10/FFImageLoading.xml" />
<!--Xamarin.iOS -->
<file src="FFImageLoading.Touch/bin/Release/FFImageLoading.Touch.dll" target="lib/Xamarin.iOS10/FFImageLoading.Touch.dll" />
<file src="FFImageLoading.Touch/bin/Release/FFImageLoading.Touch.xml" target="lib/Xamarin.iOS10/FFImageLoading.Touch.xml" />
<file src="FFImageLoading.Touch/bin/Release/FFImageLoading.dll" target="lib/Xamarin.iOS10/FFImageLoading.dll" />
<file src="FFImageLoading.Touch/bin/Release/FFImageLoading.xml" target="lib/Xamarin.iOS10/FFImageLoading.xml" />
<!--Windows-->
<file src="FFImageLoading.Windows/bin/Windows Release/FFImageLoading.Windows.dll" target="lib/portable-win81+wpa81+uap10.0/FFImageLoading.Windows.dll" />
<file src="FFImageLoading.Windows/bin/Windows Release/FFImageLoading.Windows.xml" target="lib/portable-win81+wpa81+uap10.0/FFImageLoading.Windows.xml" />
<file src="FFImageLoading.Windows/bin/Windows Release/FFImageLoading.dll" target="lib/portable-win81+wpa81+uap10.0/FFImageLoading.dll" />
<file src="FFImageLoading.Windows/bin/Windows Release/FFImageLoading.xml" target="lib/portable-win81+wpa81+uap10.0/FFImageLoading.xml" />
</files>
</package>