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I hacked together some quick tools using copy and pasted bits of decaf to get the initial dumps going -
ideally I'd like to see them rewritten in a scripting language (like Go) which would make them much more flexible. It requires just copying some .xml files (app.xml, meta.xml, cos.xml) from the game and converting some data from all .rpx and .rpl files to json. Could also maybe make a tool which automates downloading these specific files from NUS titles using your totally legally dumped keys to decrypt them and auto create a game database. You could always give it a go if you fancy learning go (make a .rpx reading library for go, then a tool around that library to dump the data we're interested in).
I assume that's planned?
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