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MFCPlayer.cpp
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131 lines (100 loc) · 3.45 KB
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// MFCPlayer.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "MFCPlayer.h"
#include "MFCPlayerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMFCPlayerApp
BEGIN_MESSAGE_MAP(CMFCPlayerApp, CWinApp)
ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
END_MESSAGE_MAP()
// CMFCPlayerApp construction
CMFCPlayerApp::CMFCPlayerApp()
{
// support Restart Manager
m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART;
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CMFCPlayerApp object
CMFCPlayerApp theApp;
#include <DbgHelp.h>
#include <fcntl.h>
#include <io.h>
void Console()
{
AllocConsole();
int nCrt = _open_osfhandle((long)GetStdHandle(STD_OUTPUT_HANDLE), _O_TEXT);
FILE *fp = _fdopen(nCrt, "w");
*stdout = *fp;
*stderr = *fp;
setvbuf(stdout, NULL, _IONBF, 0);
setvbuf(stderr, NULL, _IONBF, 0);
}
void ConsoleMFC()
{
AllocConsole();
SetConsoleTitle(_T("debug console"));
freopen("CONOUT$", "w", stdout);
}
void ffmpeg_callback(void*, int, const char*f, va_list l) {
vprintf(f,l);
}
// CMFCPlayerApp initialization
BOOL CMFCPlayerApp::InitInstance()
{
// InitCommonControlsEx() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// Set this to include all the common control classes you want to use
// in your application.
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
CWinApp::InitInstance();
AfxEnableControlContainer();
// Create the shell manager, in case the dialog contains
// any shell tree view or shell list view controls.
CShellManager *pShellManager = new CShellManager;
// Activate "Windows Native" visual manager for enabling themes in MFC controls
CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerWindows));
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
ConsoleMFC();
av_log_set_callback(ffmpeg_callback);
CMFCPlayerDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
else if (nResponse == -1)
{
TRACE(traceAppMsg, 0, "Warning: dialog creation failed, so application is terminating unexpectedly.\n");
TRACE(traceAppMsg, 0, "Warning: if you are using MFC controls on the dialog, you cannot #define _AFX_NO_MFC_CONTROLS_IN_DIALOGS.\n");
}
// Delete the shell manager created above.
if (pShellManager != NULL)
{
delete pShellManager;
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}