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Chunk-loading for single-file compilation target #3

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Cheatoid opened this issue Feb 2, 2021 · 0 comments
Open

Chunk-loading for single-file compilation target #3

Cheatoid opened this issue Feb 2, 2021 · 0 comments
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enhancement New feature or request
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Cheatoid commented Feb 2, 2021

By default, when spawning a single-file compiled (Starfall) output, it can be pretty intense especially for projects of shared realm, which causes slight lag spike on the server including all clients/players.
Solve this by utilizing chunk-loading technique... Try to balance startup time while minimizing lag spike.

@Cheatoid Cheatoid added the enhancement New feature or request label Feb 2, 2021
@Cheatoid Cheatoid added this to the vNext milestone Feb 2, 2021
@Cheatoid Cheatoid self-assigned this Feb 2, 2021
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