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Migrating from 0.96 to 1.0 #940
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This happens when a previous dxvk install deleted the original fake-dlls created by wine. The new script no longer does this and instead creates a backup, but for that reason it will also fail if the files don't exist. Run Edit: I see you're using Proton, in that case you should put the files into |
This fixes the issue. There is also a noticeable performance improvement coming with 1.0. Thank you for your amazing work.
Will it be necessary to remove the previous DXVK installation in those individual wine prefixes? |
Probably, yes. |
Alright, will do. Thank you. |
You should uninstall using the script/method you installed with. It may be easier to create a new wine prefix. |
This is not working. The steps I have taken based on your feedback:
And then...
|
You're not supposed to install it into the default prefix, but copy the files (by hand) to the path that I mentioned above. That's the directory where all the wine libraries etc. are stored, and they are shared with all prefixes. In practice, this works even without rebuilding the prefixes themselves, although you might need to restore those that you previously installed an older DXVK in. |
My apologies for giving you so much troubles. I had followed your instructions but it was not working, hence turning to alternative solutions. It turns out that my Proton installation might have been the problem. I deleted the directory, forced Steam to reinstall it and then installed DXVK 1.0 according to your instructions. This however works out perfectly. Thank you for your time. Very much appreciated. |
Good to hear that you got it to work. |
I am migrating my games from 0.96 to 1.0 but the new script reports File not found in wine prefix. Is there anything wrong?
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