Server version
1.21.10
Duels version
7.2
Plugin list
.
Describe the bug
Hello, I would like to report a bug regarding inventory management during duels.
Currently, if a player starts a duel holding an item in their off-hand and moves it into their main inventory during the match, the item gets duplicated once the duel ends. So far, we have only encountered the issue through this specific method, but I cannot rule out the possibility of other variations of the same bug.
Below is the video proof demonstrating the issue: https://youtu.be/iauxHDgEmXs
Expected behavior
The expected behavior should involve a full rollback of the inventory to its initial state. Upon entering a duel, any action performed on the items (moving, dropping, breaking them, etc.) should not affect the external inventory. Once the match is over, the player's inventory should return exactly to how it was at the moment of entry, thus preventing both item loss and potential duplication exploits. Obviously, I will leave the technical details to you, but I wanted to emphasize this because a dupe bug is extremely severe for the game economy.
Steps to reproduce
Step 1: Start the duel using your own inventory while holding an item in your off-hand. (Note: For now, we have only encountered the issue with this specific method, but there might be others).
Step 2: During the duel, move the item from your off-hand into your main inventory.
Step 3: Finish the duel (either by winning, losing, or leaving).
Step 4: Once you return to the main world, the item will be duplicated: it will appear both in the inventory slot where it was moved and back in your off-hand.
Additional info
No response
Checklist
Server version
1.21.10
Duels version
7.2
Plugin list
.
Describe the bug
Hello, I would like to report a bug regarding inventory management during duels.
Currently, if a player starts a duel holding an item in their off-hand and moves it into their main inventory during the match, the item gets duplicated once the duel ends. So far, we have only encountered the issue through this specific method, but I cannot rule out the possibility of other variations of the same bug.
Below is the video proof demonstrating the issue: https://youtu.be/iauxHDgEmXs
Expected behavior
The expected behavior should involve a full rollback of the inventory to its initial state. Upon entering a duel, any action performed on the items (moving, dropping, breaking them, etc.) should not affect the external inventory. Once the match is over, the player's inventory should return exactly to how it was at the moment of entry, thus preventing both item loss and potential duplication exploits. Obviously, I will leave the technical details to you, but I wanted to emphasize this because a dupe bug is extremely severe for the game economy.
Steps to reproduce
Step 1: Start the duel using your own inventory while holding an item in your off-hand. (Note: For now, we have only encountered the issue with this specific method, but there might be others).
Step 2: During the duel, move the item from your off-hand into your main inventory.
Step 3: Finish the duel (either by winning, losing, or leaving).
Step 4: Once you return to the main world, the item will be duplicated: it will appear both in the inventory slot where it was moved and back in your off-hand.
Additional info
No response
Checklist