diff --git a/System/Default.ini b/System/Default.ini index eca770bf..240e5859 100644 --- a/System/Default.ini +++ b/System/Default.ini @@ -19,7 +19,6 @@ FirstRun=0 ;UsePerforce=0 RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=ALAudio.ALAudioSubsystem -;AudioDevice=XboxAudio.XboxAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console @@ -199,42 +198,8 @@ WindowedViewportXPos=-4 MouseYMultiplier=0.5 MouseXMultiplier=0.5 -[SDLDrv.SDLClient] -WindowedViewportX=640 -WindowedViewportY=480 -FullscreenViewportX=800 -FullscreenViewportY=600 -MenuViewportX=640 -MenuViewportY=480 -Brightness=0.800000 -Contrast=0.700000 -Gamma=0.800000 -UseJoystick=False -JoystickNumber=0 -IgnoreHat=False -JoystickHatNumber=0 -CaptureMouse=True -StartupFullscreen=False -ScreenFlashes=True -NoLighting=False -MinDesiredFrameRate=35.000000 -Decals=True -Coronas=True -DecoLayers=True -Projectors=True -NoDynamicLights=False -ReportDynamicUploads=False -TextureDetailInterface=Normal -TextureDetailTerrain=Normal -TextureDetailWeaponSkin=Normal -TextureDetailPlayerSkin=Normal -TextureDetailWorld=Normal -TextureDetailRenderMap=Normal -TextureDetailLightmap=UltraHigh -NoFractalAnim=False - [Engine.Player] -ConfiguredInternetSpeed=10000 +ConfiguredInternetSpeed=20000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] @@ -245,7 +210,7 @@ CompatibilityMode=False UsePrecache=True PrecacheStreamingSounds=True ReverseStereo=false -Channels=32 +Channels=64 StreamingSoundFudgeFactor=0.375 MusicVolume=0.9 AmbientVolume=0.9 @@ -330,14 +295,6 @@ Contrast=0.7 Gamma=0.8 NoFractalAnim=True -[XBoxAudio.XBoxAudioSubsystem] -ReverseStereo=False -Channels=32 -MusicVolume=1.0 -SoundVolume=1.0 -AmbientFactor=1.0 -UsePrecache=True - [D3DDrv.D3DRenderDevice] DetailTextures=True UsePrecaching=True @@ -362,16 +319,6 @@ CheckForOverflow=False ; UseShaderConstantChecking tries to minimize shader constant changes, for performance UseShaderConstantChecking=True -[OpenGLDrv.OpenGLRenderDevice] -DetailTextures=True -UsePrecaching=True -UseCompressedLightmaps=True -UseTrilinear=True -UseStencil=False -MaxTextureUnits=8 -VARSize=32 -ReduceMouseLag=False - [Engine.NullRenderDevice] DetailTextures=True UsePrecaching=True diff --git a/System/Swat4X.ini b/System/Swat4X.ini index 6b16d414..83769a05 100644 --- a/System/Swat4X.ini +++ b/System/Swat4X.ini @@ -23,7 +23,6 @@ BestGuessDefaultResolutionY=1200 ;UsePerforce=0 RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=ALAudio.ALAudioSubsystem -;AudioDevice=XboxAudio.XboxAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console @@ -198,42 +197,8 @@ WindowedViewportXPos=-5 MouseYMultiplier=0.500000 MouseXMultiplier=0.500000 -[SDLDrv.SDLClient] -WindowedViewportX=640 -WindowedViewportY=480 -FullscreenViewportX=800 -FullscreenViewportY=600 -MenuViewportX=640 -MenuViewportY=480 -Brightness=0.800000 -Contrast=0.700000 -Gamma=0.800000 -UseJoystick=False -JoystickNumber=0 -IgnoreHat=False -JoystickHatNumber=0 -CaptureMouse=True -StartupFullscreen=False -ScreenFlashes=True -NoLighting=False -MinDesiredFrameRate=35.000000 -Decals=True -Coronas=True -DecoLayers=True -Projectors=True -NoDynamicLights=False -ReportDynamicUploads=False -TextureDetailInterface=Normal -TextureDetailTerrain=Normal -TextureDetailWeaponSkin=Normal -TextureDetailPlayerSkin=Normal -TextureDetailWorld=Normal -TextureDetailRenderMap=Normal -TextureDetailLightmap=UltraHigh -NoFractalAnim=False - [Engine.Player] -ConfiguredInternetSpeed=10000 +ConfiguredInternetSpeed=20000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] @@ -277,7 +242,7 @@ LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False MaxDownloadSize=0 -MaxInternetClientRate=7000 +MaxInternetClientRate=20000 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload @@ -332,14 +297,6 @@ Contrast=0.7 Gamma=0.8 NoFractalAnim=True -[XBoxAudio.XBoxAudioSubsystem] -ReverseStereo=False -Channels=32 -MusicVolume=1.0 -SoundVolume=1.0 -AmbientFactor=1.0 -UsePrecache=True - [D3DDrv.D3DRenderDevice] DetailTextures=True UsePrecaching=True @@ -363,16 +320,6 @@ TesselationFactor=1.0 CheckForOverflow=False UseShaderConstantChecking=True -[OpenGLDrv.OpenGLRenderDevice] -DetailTextures=True -UsePrecaching=True -UseCompressedLightmaps=True -UseTrilinear=True -UseStencil=False -MaxTextureUnits=8 -VARSize=32 -ReduceMouseLag=False - [Engine.NullRenderDevice] DetailTextures=True UsePrecaching=True