diff --git a/System/EnemyArchetypes.ini b/System/EnemyArchetypes.ini index a771ed26..f0fcc847 100644 --- a/System/EnemyArchetypes.ini +++ b/System/EnemyArchetypes.ini @@ -27,6 +27,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=75) BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=20) BackupWeapon=(Weapon="",Chance=40) CharacterType=EnemyMaleProfessional @@ -47,6 +48,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=100) BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=20) BackupWeapon=(Weapon="",Chance=40) CharacterType=EnemyMaleProfessional @@ -76,6 +78,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.Pump2RifleGripSG",Chance=14) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=20) BackupWeapon=(Weapon="",Chance=20) Equipment1=(Equipment="swatsimpleequipment.SunGlasses_C",Chance=50) Equipment1=(Equipment="swatsimpleequipment.SunGlasses_B",Chance=50) @@ -124,11 +127,16 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.HK53SMG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=14) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=14) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.Pump2RifleGripSG",Chance=14) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=34) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) @@ -154,9 +162,14 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguySilencedMP5SMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.MP5SSDSMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BadGuyUMP45SMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.SilencedMP5KSMG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.SilencedColtSMG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.SilencedSG552MG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.IngramHG",Chance=34) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.LightBodyArmor",Chance=100) @@ -187,6 +200,10 @@ PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.Pump2RifleGripSG",Chance=14) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=33) +BackupWeapon=(Weapon="SwatEquipment.IngramHG",Chance=34) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.HeavyBodyArmor",Chance=100) @@ -379,8 +396,10 @@ PantsMaterial=Material'SWATbadguyTex.bdu_mismatch1Shader' PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=30) PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=30) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=40) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=35) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=35) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=35) BackupWeapon=(Weapon="",Chance=30) Equipment2=(Equipment="SwatProtectiveEquipment.LightBodyArmor",Chance=100) CharacterType=EnemyMaleGang @@ -411,10 +430,12 @@ PantsMaterial=Material'SWATbadguyTex.bdu_citycamoShader' PantsMaterial=Material'SWATbadguyTex.bdu_greyShader' PantsMaterial=Material'SWATbadguyTex.bdu_mismatch1Shader' PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=35) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=35) PrimaryWeapon=(Weapon="SwatEquipment.AK74MG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=35) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=35) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=35) BackupWeapon=(Weapon="",Chance=30) CharacterType=EnemyMaleGang @@ -491,10 +512,12 @@ ClothesMaterial=Material'CASMtex.groupMember_BodyShader' ClothesMaterial=Material'CASMtex.groupMember2_BodyShader' ClothesMaterial=Material'CASMtex.groupMember3_BodyShader' PrimaryWeapon=(Weapon="SwatEquipment.Remington870SG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=80) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=15) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG_LowAmmo",Chance=15) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=15) BackupWeapon=(Weapon="",Chance=55) Equipment1=(Equipment="SwatSimpleEquipment.JeffGacyGlasses",Chance=5) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_d",Chance=5) @@ -527,6 +550,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=15) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG_LowAmmo",Chance=15) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=15) BackupWeapon=(Weapon="",Chance=55) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_c",Chance=5) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_d",Chance=5) @@ -591,6 +615,9 @@ PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch1shader' PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch2shader' PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=60) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=25) BackupWeapon=(Weapon="SwatEquipment.ColtM1911HG",Chance=35) @@ -624,6 +651,9 @@ PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch1shader' PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch2shader' PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=60) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=25) BackupWeapon=(Weapon="SwatEquipment.ColtM1911HG",Chance=35) @@ -657,6 +687,9 @@ PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch1shader' PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch2shader' PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=60) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=25) BackupWeapon=(Weapon="SwatEquipment.ColtM1911HG",Chance=35) @@ -689,6 +722,7 @@ ClothesMaterial=Material'maleMafiaTex.Mobster_ClothesShader' ClothesMaterial=Material'maleMafiaTex.Mobster2_ClothesShader' ClothesMaterial=Material'maleMafiaTex.Mobster3_ClothesShader' PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=60) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=60) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=60) @@ -712,6 +746,7 @@ ClothesMaterial=Material'maleMafiaTex.Mobster_ClothesShader' ClothesMaterial=Material'maleMafiaTex.Mobster2_ClothesShader' ClothesMaterial=Material'maleMafiaTex.Mobster3_ClothesShader' PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=60) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=60) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=60) @@ -769,6 +804,8 @@ FleshMaterial=Material'maleMafiaTex.bodyguard3_fleshShader' ClothesMaterial=Material'maleMafiaTex.Bodyguard4_clothesShader' PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=80) PrimaryWeapon=(Weapon="SwatEquipment.FNP90SMG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=10) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=60) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=40) @@ -1053,6 +1090,7 @@ BarricadeChance=0.95 FleshMaterial=Material'maleMafiaTex.Todor_FleshShader' ClothesMaterial=Material'maleMafiaTex.Todor_ClothesShader' PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=100) +BackupWeapon=(Weapon="SwatEquipment.Glock18HG",Chance=100) VoiceTypeOverride=todor Polite=True @@ -1218,7 +1256,8 @@ ClothesMaterial=Material'LeoMelTextureSet.LeoMel_ClothesDshader' PrimaryWeapon=(Weapon="SwatEquipment.BerettaM9HG_LowAmmo",Chance=40) PrimaryWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=40) PrimaryWeapon=(Weapon="",Chance=20) -BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=100) +BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=50) VoiceTypeOverride=AlexJimenez [FoodWall_BodyGuard] @@ -1238,6 +1277,7 @@ Equipment1=(Equipment="",Chance=40) Equipment2=(Equipment="swatsimpleequipment.MG1Earring",Chance=50) Equipment2=(Equipment="",Chance=50) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG_LowAmmo",Chance=50) CharacterType=EnemyMaleGang @@ -1265,6 +1305,7 @@ FleshMaterial=Material'MaleCasual4Tex.MC4_ChefFleshAShader' ClothesMaterial=Material'MaleCasual4Tex.MC4_ChefClothesShader' BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG_LowAmmo",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=50) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_c",Chance=100) CharacterType=EnemyMaleGang Polite=True @@ -1310,8 +1351,10 @@ Equipment2=(Equipment="swatsimpleequipment.BBhat2FWD",Chance=20) Equipment2=(Equipment="swatsimpleequipment.BBhat4BWD",Chance=20) Equipment2=(Equipment="",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=50) PrimaryWeapon=(Weapon="",Chance=50) -BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=100) +BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) CharacterType=EnemyMaleGang Wanders=True @@ -1357,7 +1400,9 @@ PrimaryWeapon=(Weapon="SwatEquipment.USP40HG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.SawedOffSG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.Pump1SG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=14) +PrimaryWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=14) +PrimaryWeapon=(Weapon="SwatEquipment.TEC9HG",Chance=14) CharacterType=EnemyMaleGang [Conv_Alice_Jenkins] @@ -1413,6 +1458,8 @@ Equipment3=(Equipment="",Chance=50) PrimaryWeapon=(Weapon="SwatEquipment.BerettaM9HG_LowAmmo",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.TEC9HG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) CharacterType=EnemyMaleGang @@ -1451,6 +1498,8 @@ Equipment3=(Equipment="",Chance=65) PrimaryWeapon=(Weapon="SwatEquipment.USP40HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.TEC9HG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) CharacterType=EnemyMaleGang @@ -1475,8 +1524,10 @@ ClothesMaterial=Material'LeoMelTextureSet.LeoMel_ClothesFShader' ClothesMaterial=Material'LeoMelTextureSet.LeoMel_ClothesGShader' ClothesMaterial=Material'LeoMelTextureSet.LeoMel_ClothesHShader' PrimaryWeapon=(Weapon="SwatEquipment.USP40HG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.TEC9HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=40) +PrimaryWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) CharacterType=EnemyMaleGang @@ -1497,8 +1548,10 @@ ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesDShader' ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesFShader' ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesGShader' PrimaryWeapon=(Weapon="SwatEquipment.USP40HG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.TEC9HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=40) +PrimaryWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) CharacterType=EnemyMaleGang @@ -1539,6 +1592,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=6) PrimaryWeapon=(Weapon="",Chance=70) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.IngramHG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.TEC9HG",Chance=50) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_a",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_c",Chance=20) Equipment1=(Equipment="",Chance=60) @@ -1559,14 +1613,16 @@ FleshMaterial=Material'LeoMelTextureSet.LeoMel_FleshCshader' FleshMaterial=Material'LeoMelTextureSet.LeoMel_FleshIshader' ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesCShader' ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesEShader' -PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) +PrimaryWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=15) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.Pump1SG",Chance=25) PrimaryWeapon=(Weapon="SwatEquipment.SawedOffSG",Chance=25) BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=65) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) BackupWeapon=(Weapon="",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=15) Equipment1=(Equipment="SwatProtectiveEquipment.gasMask",Chance=25) Equipment1=(Equipment="swatsimpleequipment.SunGlasses_C",Chance=15) Equipment1=(Equipment="swatsimpleequipment.SunGlasses_B",Chance=15) @@ -1591,7 +1647,7 @@ ClothesMaterial=Material'MaleCasualArmorTex.MCA_ClothesAShader' ClothesMaterial=Material'MaleCasualArmorTex.MCA_ClothesBShader' ClothesMaterial=Material'MaleCasualArmorTex.MCA_ClothesCShader' ClothesMaterial=Material'MaleCasualArmorTex.MCA_ClothesDShader' -PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=15) @@ -1600,6 +1656,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.SawedOffSG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=65) BackupWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=20) BackupWeapon=(Weapon="",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=15) Equipment1=(Equipment="SwatProtectiveEquipment.LightBodyArmor",Chance=100) Equipment2=(Equipment="SwatProtectiveEquipment.gasMask",Chance=25) Equipment2=(Equipment="swatsimpleequipment.SunGlasses_C",Chance=20) @@ -1649,7 +1706,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=25) PrimaryWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=25) PrimaryWeapon=(Weapon="",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) -BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.IngramHG",Chance=50) VoiceTypeOverride=SimonGowan Polite=True @@ -1663,7 +1720,8 @@ BarricadeChance=0.75 FleshMaterial=Material'MaleSuitTex.MS_FleshBshader' FleshMaterial=Material'MaleSuitTex.MS_FleshCshader' ClothesMaterial=Material'MaleSuitTex.MS_ClothesEShader' -PrimaryWeapon=(Weapon="SwatEquipment.XDMHG",Chance=100) +PrimaryWeapon=(Weapon="SwatEquipment.XDMHG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=100) CharacterType=EnemyMaleProfessional Polite=True @@ -1681,7 +1739,8 @@ FleshMaterial=Material'LeoMelTextureSet.LeoMel_FleshF' FleshMaterial=Material'LeoMelTextureSet.LeoMel_FleshI' ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesA' ;Dealers do not have a primary weapon -BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=100) +BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=50) Equipment1=(Equipment="swatsimpleequipment.glasses_a",Chance=10) Equipment1=(Equipment="swatsimpleequipment.glasses_c",Chance=15) Equipment1=(Equipment="",Chance=75) @@ -1711,6 +1770,7 @@ ClothesMaterial=Material'LeoMelTextureSet.LeoMel_ClothesJ' ;Bookies do not have a primary weapon BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=50) Equipment1=(Equipment="swatsimpleequipment.glasses_d",Chance=50) Equipment1=(Equipment="",Chance=50) CharacterType=EnemyMaleProfessional @@ -1742,6 +1802,7 @@ PantsMaterial=Material'SWATbadguyTex.bdu_Mismatch2shader' PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=15) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=25) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=20) @@ -1780,6 +1841,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=25) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=33) @@ -1827,11 +1889,13 @@ PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=10) PrimaryWeapon=(Weapon="",Chance=20) BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=40) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=40) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_a",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_d",Chance=20) Equipment1=(Equipment="",Chance=60) @@ -1856,12 +1920,14 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=5) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=10) PrimaryWeapon=(Weapon="",Chance=20) BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=40) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=40) BackupWeapon=(Weapon="",Chance=10) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_a",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_d",Chance=20) @@ -1888,6 +1954,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=5) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.IngramHG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.DesertEagleHG",Chance=5) @@ -1921,12 +1988,15 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=5) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=5) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.P226HG",Chance=10) PrimaryWeapon=(Weapon="",Chance=20) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=50) Equipment1=(Equipment="SwatSimpleEquipment.FC3Glasses_a",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.FC3Glasses_b",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.FemaleGlasses_c",Chance=20) @@ -1945,7 +2015,9 @@ InvestigateChance=0.00 BarricadeChance=0.95 FleshMaterial=Material'CultLeaderTextureSet.CL_CultFleshShader' ClothesMaterial=Material'CultLeaderTextureSet.CL_CultClothesShader' -PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=100) +PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=80) BackupWeapon=(Weapon="",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.CultLeaderGlasses",Chance=100) @@ -2078,6 +2150,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.SCARHMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=10) @@ -2087,6 +2160,8 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=10) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.XDMHG",Chance=34) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=34) +BackupWeapon=(Weapon="SwatEquipment.Glock18HG",Chance=34) Equipment1=(Equipment="SwatProtectiveEquipment.EnemyProtecHelmet",Chance=100) Equipment2=(Equipment="SwatProtectiveEquipment.HeavyBodyArmor",Chance=100) CharacterType=EnemyMaleProfessional @@ -2110,12 +2185,15 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguySilencedMP5SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.MP5SSDSMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.UZISMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.SilencedMP5KSMG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.SilencedColtSMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.SCARHsdMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.M4A1sdMG",Chance=20) PrimaryWeapon=(Weapon="SwatEquipment.SilencedSG552MG",Chance=20) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.XDMHG",Chance=34) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=34) +BackupWeapon=(Weapon="SwatEquipment.Glock18HG",Chance=34) Equipment1=(Equipment="SwatProtectiveEquipment.EnemyProtecHelmet",Chance=100) Equipment2=(Equipment="SwatProtectiveEquipment.MediumBodyArmor",Chance=100) CharacterType=EnemyMaleProfessional @@ -2139,6 +2217,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguyMP5SMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.SCARHMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=10) @@ -2148,6 +2227,8 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=10) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.UziSMG",Chance=33) BackupWeapon=(Weapon="SwatEquipment.XDMHG",Chance=34) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=34) +BackupWeapon=(Weapon="SwatEquipment.Glock18HG",Chance=34) Equipment1=(Equipment="SwatProtectiveEquipment.EnemyProtecHelmet",Chance=100) Equipment2=(Equipment="SwatProtectiveEquipment.HeavyBodyArmor",Chance=100) CharacterType=EnemyMaleProfessional @@ -2171,9 +2252,13 @@ FleshMaterial=Material'MaleSuitTex.MS_FleshCshader' FleshMaterial=Material'MaleSuitTex.MS_FleshDshader' ClothesMaterial=Material'MaleSuitTex.MS_ClothesAshader' PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=50) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=30) PrimaryWeapon=(Weapon="SwatEquipment.UziSMG",Chance=20) -BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=100) +BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=15) CharacterType=EnemyMaleProfessional [Arms_Thug1] @@ -2196,6 +2281,8 @@ ClothesMaterial=Material'MaleCasual1Tex.MC1_ClothesGShader' PrimaryWeapon=(Weapon="SwatEquipment.AK74MG",Chance=50) PrimaryWeapon=(Weapon="SwatEquipment.AK74suMG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=15) BackupWeapon=(Weapon="",Chance=50) Equipment1=(Equipment="swatsimpleequipment.SunGlasses_A",Chance=40) Equipment1=(Equipment="",Chance=60) @@ -2214,8 +2301,12 @@ FleshMaterial=Material'MaleCasual2Tex.MC2_FleshBshader' ClothesMaterial=Material'MaleCasual2Tex.MC2_ClothesAShader' ClothesMaterial=Material'MaleCasual2Tex.MC2_ClothesDShader' PrimaryWeapon=(Weapon="SwatEquipment.AK74MG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=50) PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=50) BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=15) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=15) BackupWeapon=(Weapon="SwatEquipment.P226HG",Chance=65) BackupWeapon=(Weapon="",Chance=20) CharacterType=EnemyMaleProfessional @@ -2231,7 +2322,8 @@ InvestigateChance=0.75 BarricadeChance=0.95 FleshMaterial=Material'MaleCasual1Tex.MC1_ArmsFleshAShader' ClothesMaterial=Material'MaleCasual1Tex.MC1_ArmsClothesBShader' -PrimaryWeapon=(Weapon="SwatEquipment.FNP90SMG",Chance=100) +PrimaryWeapon=(Weapon="SwatEquipment.FNP90SMG",Chance=50) +PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=50) VoiceTypeOverride=HadeonKoshka [Arms_Jennings] @@ -2271,8 +2363,11 @@ PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=35) PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=35) PrimaryWeapon=(Weapon="SwatEquipment.Remington870SG",Chance=15) PrimaryWeapon=(Weapon="SwatEquipment.Pump1SG",Chance=15) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=15) BackupWeapon=(Weapon="SwatEquipment.BadguyColtM1911HG",Chance=80) BackupWeapon=(Weapon="SwatEquipment.XDMHG",Chance=20) +BackupWeapon=(Weapon="SwatEquipment.PythonRevolverHG",Chance=20) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=20) Equipment1=(Equipment="SwatSimpleEquipment.Glasses_a",Chance=100) Equipment2=(Equipment="SwatProtectiveEquipment.MediumBodyArmor",Chance=100) CharacterType=EnemyMaleProfessional @@ -2302,6 +2397,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=14) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=40) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=30) +BackupWeapon=(Weapon="SwatEquipment.Glock9mmHG",Chance=30) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.LightBodyArmor",Chance=100) @@ -2331,6 +2427,7 @@ PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=10) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=40) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=30) +BackupWeapon=(Weapon="SwatEquipment.Glock19HG",Chance=30) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.MediumBodyArmor",Chance=100) @@ -2351,10 +2448,12 @@ PantsMaterial=Material'SWATbadguyTex.bdu_citycamoshader' PrimaryWeapon=(Weapon="SwatEquipment.BadguyUMP45SMG",Chance=30) PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=30) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=10) +PrimaryWeapon=(Weapon="SwatEquipment.M16A1MG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=40) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=30) +BackupWeapon=(Weapon="SwatEquipment.Glock18HG",Chance=30) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.HeavyBodyArmor",Chance=100) @@ -2378,10 +2477,12 @@ PrimaryWeapon=(Weapon="SwatEquipment.AK47MG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=14) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=14) +PrimaryWeapon=(Weapon="SwatEquipment.ColtSMG",Chance=10) PrimaryWeapon=(Weapon="SwatEquipment.M1Super90SG",Chance=14) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=30) BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=40) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=30) +BackupWeapon=(Weapon="SwatEquipment.XDMHG",Chance=30) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.LightBodyArmor",Chance=100) @@ -2409,8 +2510,9 @@ PrimaryWeapon=(Weapon="SwatEquipment.SG552MG",Chance=12) PrimaryWeapon=(Weapon="SwatEquipment.M4MG",Chance=12) PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=10) BackupWeapon=(Weapon="SwatEquipment.BerettaM9HG",Chance=30) -BackupWeapon=(Weapon="SwatEquipment.MP5KSMG",Chance=40) +BackupWeapon=(Weapon="SwatEquipment.ScorpionHG",Chance=40) BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=30) +BackupWeapon=(Weapon="SwatEquipment.XDMHG",Chance=30) Equipment1=(Equipment="SwatSimpleEquipment.HockeyMask",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.HeavyBodyArmor",Chance=100) @@ -2430,7 +2532,8 @@ FleshMaterial=Material'SWATInstructorTex.SI_JonLucFleshShader' ClothesMaterial=Material'SWATInstructorTex.SI_JonLucClothesShader' PrimaryWeapon=(Weapon="SwatEquipment.G36kMG",Chance=70) PrimaryWeapon=(Weapon="SwatEquipment.BadguySAWMG",Chance=30) -BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=100) +BackupWeapon=(Weapon="SwatEquipment.USP40HG",Chance=50) +BackupWeapon=(Weapon="SwatEquipment.BrowningHPHG",Chance=50) Equipment1=(Equipment="SwatSimpleEquipment.SWATholster",Chance=100) Equipment2=(Equipment="SwatSimpleEquipment.SWATclipPouch",Chance=100) Equipment3=(Equipment="SwatProtectiveEquipment.MediumBodyArmor",Chance=100) diff --git a/System/SwatEquipment.ini b/System/SwatEquipment.ini index 8891f47d..464902ce 100644 --- a/System/SwatEquipment.ini +++ b/System/SwatEquipment.ini @@ -5640,7 +5640,13 @@ RecoilBackDuration=0.05 RecoilForeDuration=0.4 SemiRecoilBase=200 AutoRecoilPerShot=25 -HasAttachedFlashlight=false +;; Flashlight +HasAttachedFlashlight=True +FlashlightPosition_1stPerson=(X=14,Y=-4,Z=11) +FlashlightRotation_1stPerson=(Pitch=0,Yaw=0,Roll=0) +FlashlightPosition_3rdPerson=(X=0,Y=-32.5,Z=5.4) +FlashlightRotation_3rdPerson=(Pitch=0,Yaw=-16384,Roll=0) + LightstickThrowAnimPostfix="SMG" ;; Damage