From aba68921e9b08f449f1dd182628fa238e92b27d1 Mon Sep 17 00:00:00 2001 From: EFdee <81648805+EFdee-BTLA@users.noreply.github.com> Date: Fri, 30 Jul 2021 03:22:12 -0300 Subject: [PATCH] Tweak to morale when unobserved This will make suspects pick up their guns or flee more common. --- System/AI.ini | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/System/AI.ini b/System/AI.ini index 9faae1f5..2db5d069 100644 --- a/System/AI.ini +++ b/System/AI.ini @@ -160,9 +160,9 @@ MediumSkillOutOfUsableWeaponsMoraleModification=0.8 HighSkillOutOfUsableWeaponsMoraleModification=0.75 // this adds to morale when AI unobserved by Officers -UnobservedComplianceMoraleModification=0.05 +UnobservedComplianceMoraleModification=0.5 // AI ceases to be compliant when this value is reached -LeaveCompliantStateMoraleThreshold=0.4 +LeaveCompliantStateMoraleThreshold=0.3 [SwatAICommon.OfficerCommanderAction] ; if we hear a noise, we're moving but not doing anything else (attacking, engaging for compliance, etc), @@ -898,4 +898,4 @@ LowSkillMaxTimeBeforeShooting = 1.7 MediumSkillMinTimeBeforeShooting = 0.9 MediumSkillMaxTimeBeforeShooting = 1.3 HighSkillMinTimeBeforeShooting = 0.6 -HighSkillMaxTimeBeforeShooting = 1.0 \ No newline at end of file +HighSkillMaxTimeBeforeShooting = 1.0