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Widevine support for iOS when I have an iOS Widevine CDM #394

@LucasVanDongen

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@LucasVanDongen

My question is a bit of a follow-up to an earlier question about iOS support. If I would have access to the iOS Widevine CDM, how would I add it to the project? Do I need to add it as a dependency when I build Kodi for iOS? I assume I cannot expect to just download a binary and run it on iOS given it's strict sandboxing.

It looks like everything in Kodi is already ready to support Widevine on iOS except for the fact for the CDM problem, is that correct?

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