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77 lines (65 loc) · 1.67 KB
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/*
* fb_test.c -- simple framebuffer test program
*
* build with --
* cc fb_test.c -o fb_test
*
* run with --
* ./fb_test
*
*/
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
int main(int argc, char * argv[])
{
int fbfd = 0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
long int screensize = 0;
char * fbp = 0;
// Open the file for reading and writing
fbfd = open("/dev/fb1", O_RDWR);
if (!fbfd) {
printf("Error: cannot open framebuffer device.\n");
return(1);
}
printf("The framebuffer device was opened successfully.\n");
// Get fixed screen information
if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
printf("Error reading fixed information.\n");
return(1);
}
// Get variable screen information
if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
printf("Error reading variable information.\n");
}
printf("%dx%d, %d bpp\n", vinfo.xres, vinfo.yres,
vinfo.bits_per_pixel );
// map framebuffer to user memory
screensize = finfo.smem_len;
fbp = (char*)mmap(0,
screensize,
PROT_READ | PROT_WRITE,
MAP_SHARED,
fbfd, 0);
if ((int)fbp == -1) {
printf("Failed to mmap.\n");
}
else for (int i=0; i < 50; i++) {
// draw...
// just fill upper half of the screen with something
memset(fbp, 0xFF, screensize/2);
// and lower half with something else
memset(fbp + screensize/2, 0x00+i, screensize/2);
}
printf("done");
// cleanup
munmap(fbp, screensize);
close(fbfd);
return 0;
}