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What D&D 5e systems are implemented vs. planned? #7

@david-courtis

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@david-courtis

From reviewing the code, I can see:
Implemented:

  • Weapon attacks, damage, conditions
  • Ability scores, skills, saving throws
  • Equipment system, action economy
  • Grid movement, line of sight

Missing (correct me if I am wrong):

  • Spells/magic system
  • Character progression (leveling, classes, feats)
  • Advanced combat (opportunity attacks, etc.)

Questions

  • What's the intended scope of this project?
  • Are spells planned? The architecture looks like it could support them well.
  • Are you accepting contributions for missing systems?

The codebase looks very well designed - just trying to understand what's complete vs. what's roadmapped. Thanks!

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