When the mic is muted/unmuted we should play a sound as feedback to the user. When they perform the action from the UI they get visual feedback but when the action is performed from the bindings they get no feedback.
One way we could implement could be to intercept the handling of ParticipantsSnapshot in forward_core_events and play the sound straight from rust. This way we won't have to do a roundtrip with the frontend.
When the mic is muted/unmuted we should play a sound as feedback to the user. When they perform the action from the UI they get visual feedback but when the action is performed from the bindings they get no feedback.
One way we could implement could be to intercept the handling of
ParticipantsSnapshotinforward_core_eventsand play the sound straight from rust. This way we won't have to do a roundtrip with the frontend.