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fix(build): Handle unexpected throws in build-only tools
Wrap build-only executor xcodebuild invocations in try/catch so unexpected
execution exceptions are converted into failed build domain results.
Add focused regression tests for device, simulator, and macOS build-only
tools to confirm thrown execution errors no longer escape the handler.
Fixes#334
Co-Authored-By: OpenAI Codex <codex@openai.com>
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- Added `toggle_connect_hardware_keyboard` tool to toggle the iOS Simulator hardware keyboard connection ([#346](https://github.com/getsentry/XcodeBuildMCP/issues/346)).
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- Fixed `xcode_tools_bridge_disconnect` immediately re-syncing proxied tools after a manual disconnect ([#343](https://github.com/getsentry/XcodeBuildMCP/issues/343)).
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- Stopped suggesting an unsupported `--device-id`/`deviceId` argument in the `device list` next-step hint for `device build`/`build_device`; device targeting flows through session defaults ([#350](https://github.com/getsentry/XcodeBuildMCP/pull/350) by [@MukundaKatta](https://github.com/MukundaKatta)).
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- Added error handling around build-only tool execution paths (`build_device`, `build_sim`, `build_macos`) so unexpected execution throws are reported as failed build results instead of escaping the handler ([#334](https://github.com/getsentry/XcodeBuildMCP/issues/334)).
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