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Disable copy_ranges on dx12 due to intermittent failures (#8141)
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cts_runner/test.lst

Lines changed: 13 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -26,7 +26,19 @@ webgpu:api,validation,encoding,beginRenderPass:*
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webgpu:api,validation,encoding,cmds,clearBuffer:*
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webgpu:api,validation,encoding,cmds,compute_pass:set_pipeline:*
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webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_with_invalid_or_destroyed_texture:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture,device_mismatch:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:mipmap_level:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_usage:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:sample_count:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:multisampled_copy_restrictions:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:*
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// Intermittently fails on dx12, https://github.com/gfx-rs/wgpu/issues/8118
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fails-if(dx12) webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_within_same_texture:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:*
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webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:*
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webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="non-pass"
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webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="compute%20pass"
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webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="render%20pass"

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