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Toggleable display debug level #31

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glennmatthews opened this issue Oct 19, 2013 · 1 comment
Open

Toggleable display debug level #31

glennmatthews opened this issue Oct 19, 2013 · 1 comment

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@glennmatthews
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Currently the map display includes some "debugging" information (connection vectors and polygons, rooms and passages color-coded by kind) which is useful for developing and debugging but detracts from the mappiness of the display. This should be a user-configurable option, probably with the following settings:

  1. Debug (as the current display)
  2. Black and white
  3. Black and white, with gray "rock" (for printing with less ink)
  4. Blue and white for that classic old-school feel
@glennmatthews
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Current code supports options 1 and 3, but they are not directly selectable - option 3 is used by default, and option 1 is used if the overall program debug level (-v) is greater than zero.

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