Skip to content

Commit e74ead8

Browse files
authored
Merge pull request #10533 from skyace65/NavigationLink
Update navigation link page for new debug arrows
2 parents 887c0cc + 9593ece commit e74ead8

File tree

2 files changed

+5
-4
lines changed

2 files changed

+5
-4
lines changed
Binary file not shown.

tutorials/navigation/navigation_using_navigationlinks.rst

Lines changed: 5 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -35,11 +35,12 @@ The polygon search radius can be configured globally in the ProjectSettings unde
3535
or set for each navigation **map** individually using the ``NavigationServer.map_set_link_connection_radius()`` function.
3636

3737
Both ``start_position`` and ``end_position`` have debug markers in the Editor.
38-
The visible radius of a position shows the polygon search radius.
39-
All navigation mesh polygons inside are compared and the closest is picked for the edge connection.
40-
If no valid polygon is found within the search radius the navigation link gets disabled.
38+
The arrows indicate which direction the link can be travelled across, and the visible radius of
39+
a position shows the polygon search radius. All navigation mesh polygons inside are compared and
40+
the closest is picked for the edge connection. If no valid polygon is found within the search
41+
radius the navigation link gets disabled.
4142

42-
.. image:: img/nav_link_debug_visuals.png
43+
.. image:: img/nav_link_debug_visuals.webp
4344

4445
The link debug visuals can be changed in the Editor :ref:`ProjectSettings<class_ProjectSettings>` under ``debug/shapes/navigation``.
4546
The visibility of the debug can also be controlled in the Editor 3D Viewport gizmo menu.

0 commit comments

Comments
 (0)