diff --git a/getting_started/first_2d_game/04.creating_the_enemy.rst b/getting_started/first_2d_game/04.creating_the_enemy.rst index 3260477aef2..219359190f6 100644 --- a/getting_started/first_2d_game/04.creating_the_enemy.rst +++ b/getting_started/first_2d_game/04.creating_the_enemy.rst @@ -22,7 +22,11 @@ Click Scene -> New Scene from the top menu and add the following nodes: - :ref:`VisibleOnScreenNotifier2D ` Don't forget to set the children so they can't be selected, like you did with -the Player scene. +the Player scene. As a reminder, select the node and click +the icon to the right of the lock. Its tooltip says "Groups the selected node +with its children". + +.. image:: img/lock_children.webp Select the ``Mob`` node and set its ``Gravity Scale`` property in the :ref:`RigidBody2D `