From 0c62bfcabd3cde13219ce641e0ff098850d04bda Mon Sep 17 00:00:00 2001 From: Gnosis-hash <31098668+Gnosis-hash@users.noreply.github.com> Date: Sun, 22 Jun 2025 08:18:16 -0500 Subject: [PATCH 1/2] Update 04.creating_the_enemy.rst Adding in a more descript reminder on how to lock child nodes in this section, so readers don't have to bounce back and forth as much. Included the same image reference from the 02.player_scene.rst --- getting_started/first_2d_game/04.creating_the_enemy.rst | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/getting_started/first_2d_game/04.creating_the_enemy.rst b/getting_started/first_2d_game/04.creating_the_enemy.rst index 3260477aef2..42a71886778 100644 --- a/getting_started/first_2d_game/04.creating_the_enemy.rst +++ b/getting_started/first_2d_game/04.creating_the_enemy.rst @@ -22,7 +22,11 @@ Click Scene -> New Scene from the top menu and add the following nodes: - :ref:`VisibleOnScreenNotifier2D ` Don't forget to set the children so they can't be selected, like you did with -the Player scene. +the Player scene. As a reminder, select the node and click +the icon to the right of the lock. Its tooltip says "Groups the selected node +with its children. + +.. image:: img/lock_children.webp Select the ``Mob`` node and set its ``Gravity Scale`` property in the :ref:`RigidBody2D ` From 00ad761ab5372fda93cf2758bd2f1cbd977257b1 Mon Sep 17 00:00:00 2001 From: Gnosis-hash <31098668+Gnosis-hash@users.noreply.github.com> Date: Sun, 22 Jun 2025 18:03:07 -0500 Subject: [PATCH 2/2] Update getting_started/first_2d_game/04.creating_the_enemy.rst Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> --- getting_started/first_2d_game/04.creating_the_enemy.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/first_2d_game/04.creating_the_enemy.rst b/getting_started/first_2d_game/04.creating_the_enemy.rst index 42a71886778..219359190f6 100644 --- a/getting_started/first_2d_game/04.creating_the_enemy.rst +++ b/getting_started/first_2d_game/04.creating_the_enemy.rst @@ -24,7 +24,7 @@ Click Scene -> New Scene from the top menu and add the following nodes: Don't forget to set the children so they can't be selected, like you did with the Player scene. As a reminder, select the node and click the icon to the right of the lock. Its tooltip says "Groups the selected node -with its children. +with its children". .. image:: img/lock_children.webp