Open
Description
In the same way that you can pass a pointer to an element of a byte slice to a function via CGo without copying it, assuming the function you're calling doesn't hold on to the pointer after it returns, it should be possible to call JavaScript functions with a Uint8Array
that points directly to Go memory.
This could be used to make calls to functions like WebGLRenderingContext.bufferData more efficient, as the data wouldn't need to be copied twice (once from Go to JavaScript and then again by the browser).
The same caveats as passing a *byte
to CGo would apply: if the function you're calling holds on to the pointer after it returns, the pointer will probably eventually point to something else.
Metadata
Metadata
Assignees
Type
Projects
Status
Incoming