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This repository was archived by the owner on Sep 15, 2021. It is now read-only.
This repository was archived by the owner on Sep 15, 2021. It is now read-only.

Material for the model is all black #1

@ohthatsjhall

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@ohthatsjhall

Tried adding the model to my SceneKit view, however the material is completely black, which I assume is because the material has not been assigned to the model. I tried running on the SceneKit sample project and got the same result.

I've tried with a few different assets and I will get a light gray or solid black mesh.

Any suggestions?

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