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scattered points in 3D: how to get boundaries and tetrahedrons of it ? #164

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petersesztak opened this issue Jul 30, 2021 · 0 comments
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@petersesztak
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Dear Ryan Schmidt,

First of all thanks for your help in advance.

Short story:

Input:
I have a scattered points in 3D (a few hundred vertices).

Output:
O1: I would like to build up a boundaries of body (convex hull is enough for me): so how to calculate and get triangles of boundaries (B on pictures) ?
O2: I would like to build a body from approximately equal volumes of tetrahedrons. (T)

Frankly speaking: all what I need is a 3D coordinates of four vertices of all tetrahedrons.

Would you be so kind to swing me to the right direction: how to achive it with your fantastic library ?

Thanks in advance,
Best Regards,
Péter
BoundariesAndTetrahedrons

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