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When the user clicks on the "Save Bindings" button in the Controls window or tab of PCSX-Redux then a save dialog window appears asking the user where to save his bindings or pad or controls settings.
Then PCSX-Redux saves all user bindings, pad and controls settings in a file in the directory or folder that the user chose in the save dialog.
Later the "Load Bindings" button allows the user to use bindings, pad and controls settings that were saved by the "Save Bindings" button earlier. Clicking on the "Load Bindings" button shows an open dialog window where the user can choose the file that contains his saved bindings, pad and controls settings created earlier by the "Save Bindings" button.
This way the user can make a custom bindings, pad and controls settings per game!
PCSX2 already has these two buttons and I would like that PCSX-Redux will have them too in his Controls window/tab in the future!
A possible, temporary, simple and easy workaround is to just rename the controls file and then set the custom controls for the new PS1 rom that you want to play but I must know what is the name of that controls file first of all.
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When the user clicks on the "Save Bindings" button in the Controls window or tab of PCSX-Redux then a save dialog window appears asking the user where to save his bindings or pad or controls settings.
Then PCSX-Redux saves all user bindings, pad and controls settings in a file in the directory or folder that the user chose in the save dialog.
Later the "Load Bindings" button allows the user to use bindings, pad and controls settings that were saved by the "Save Bindings" button earlier. Clicking on the "Load Bindings" button shows an open dialog window where the user can choose the file that contains his saved bindings, pad and controls settings created earlier by the "Save Bindings" button.
This way the user can make a custom bindings, pad and controls settings per game!
PCSX2 already has these two buttons and I would like that PCSX-Redux will have them too in his Controls window/tab in the future!
A possible, temporary, simple and easy workaround is to just rename the controls file and then set the custom controls for the new PS1 rom that you want to play but I must know what is the name of that controls file first of all.
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