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See WorldState >> #drawWorld:submorphs:invalidAreasOn:. If clients customize Morph >> #drawOn: or #fullDrawOn: without adapting #areasRemainingToFill:, the results might look unexpected. Especially color-mapping canvases are problematic here.
The text was updated successfully, but these errors were encountered:
See
WorldState >> #drawWorld:submorphs:invalidAreasOn:
. If clients customizeMorph >> #drawOn:
or#fullDrawOn:
without adapting#areasRemainingToFill:
, the results might look unexpected. Especially color-mapping canvases are problematic here.The text was updated successfully, but these errors were encountered: