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Multibar controllers now have bar visibility options as well
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option_tables.lua

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Original file line numberDiff line numberDiff line change
@@ -225,7 +225,6 @@ function ST:set_opts_funcs()
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-- A setter for bar appearances
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ST.opts_funcs[hand].bar_setter = function(_, info, value)
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for h in ST:generic_iter(settings.hands) do
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self:Print(hand, h)
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local db = ST:get_hand_table(h)
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db[info[#info]] = value
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ST:configure_bar_size_and_positions(h)
@@ -1120,7 +1119,7 @@ function ST:generate_hand_options_table(hand)
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end
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-- Only basic hands and melee hands get visibility behaviour.
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if hand == "mainhand" or hand == "offhand" or hand == "ranged" or hand == "melee_hands" then
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if true then --hand == "mainhand" or hand == "offhand" or hand == "ranged" or hand == "melee_hands" then
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local vis_opts = {
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vis_header = {
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type = "header",

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