Task 3: Migrate Core and Manager Scripts
name: Feature Request
about: Move global logic and managers to their new directories
title: '[FEATURE] Refactor Phase 3: Migrate Core and Manager scripts'
labels: enhancement, refactor
assignees: ''
Description:
Move the high-level game state and manager scripts out of the root folder into core/ and managers/.
Why is this useful?
Separates the foundational game loops and singletons from standard gameplay objects.
Proposed Implementation:
Using the Godot Editor (Drag and Drop):
- Move to
core/: globals.gd, main_scene.gd, settings.gd.
- Move to
managers/: audio_manager.gd, resource_preloader.gd.
Additional Context:
Verify that your Autoloads (Project -> Project Settings -> Autoload) automatically updated their file paths after the move. If they show as missing, update the paths in the Autoload menu to point to the new core/ and managers/ locations.
Task 3: Migrate Core and Manager Scripts
name: Feature Request
about: Move global logic and managers to their new directories
title: '[FEATURE] Refactor Phase 3: Migrate Core and Manager scripts'
labels: enhancement, refactor
assignees: ''
Description:
Move the high-level game state and manager scripts out of the root folder into
core/andmanagers/.Why is this useful?
Separates the foundational game loops and singletons from standard gameplay objects.
Proposed Implementation:
Using the Godot Editor (Drag and Drop):
core/:globals.gd,main_scene.gd,settings.gd.managers/:audio_manager.gd,resource_preloader.gd.Additional Context:
Verify that your Autoloads (Project -> Project Settings -> Autoload) automatically updated their file paths after the move. If they show as missing, update the paths in the Autoload menu to point to the new
core/andmanagers/locations.