Releases: immutable/unity-immutable-sdk
Releases · immutable/unity-immutable-sdk
v1.23.0
Chores
- Update game bridge (build from ts-immutable-sdk version 1.46.0) (#246)
v1.22.0
Fixes
- Switched from localStorage to IndexedDB for storing OIDC data, resolving token persistence issues when reopening games and ensuring more reliable authentication across platforms. (#241)
v1.21.0
Chore
- [DX-3019] chore: Nullify passport on quit (#238)
v1.20.0
Features
- [DX-3001] Added timeout settings for
Login
and ConnectImx
functions. (#235) (#236)
v1.19.0
Features
- [DX-2974] Use
GetLinkedAddresses
to retrieve the list of external wallets linked to a user's Passport account via the Dashboard. (#222)
v1.18.0
Chores
- [DX-2964] Updated the game bridge (built from the Typescript SDK version 1.44.3) (#220)
v1.17.0
Fixes
- [DX-2959] Resolved an issue where the SDK did not throw an error if the provider was not set when connecting to IMX and EVM. Customers should update to ensure proper connection handling. (#218)
v1.16.6
Features
- [DX-2863] Customers can now use
ZkEvmSendTransactionWithConfirmation
to both send a transaction and obtain its final status in a single function call, removing the need for ZkEvmGetTransactionReceipt
. (#194)
v1.15.0
Features
- [DX-2809] Customers can now properly logout using the Unity SDK instead of the previous version, where logout wasn't working correctly. (#192)
Documentation
- [DX-2784] Updated documentation and sample code for
TransactionReceiptResponse
status
field now makes it easy to understand transaction status response while calling ZkEvmGetTransactionReceipt
.
Chores
- Improve the contribution guide section in README (#189)
v1.14.0
Features
- [DX-2784] Customers can use
ZkEvmGetTransactionReceipt
to retrieve transaction information of a given transaction hash. The TransactionReceiptResponse.cs
file contains the full response data model. (#185)
Fixes
- [DX-2793] Customers using older Unity versions can now integrate the SDK without encountering nullability errors. (#186)