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Implement socket IO using pure Inko #752

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yorickpeterse opened this issue Aug 31, 2024 · 0 comments
Open
17 tasks

Implement socket IO using pure Inko #752

yorickpeterse opened this issue Aug 31, 2024 · 0 comments
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feature New things to add to Inko, such as a new standard library module runtime Changes related to the Rust-based runtime library std Changes related to the standard library
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@yorickpeterse
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With #633 fixed, we should do the same for socket IO.

The following functions need to be replaced:

  • inko_socket_accept
  • inko_socket_bind
  • inko_socket_connect
  • inko_socket_drop
  • inko_socket_listen
  • inko_socket_local_address
  • inko_socket_new
  • inko_socket_peer_address
  • inko_socket_read
  • inko_socket_receive_from
  • inko_socket_send_bytes_to
  • inko_socket_send_string_to
  • inko_socket_shutdown_read_write
  • inko_socket_shutdown_read
  • inko_socket_shutdown_write
  • inko_socket_try_clone
  • inko_socket_write
@yorickpeterse yorickpeterse added feature New things to add to Inko, such as a new standard library module std Changes related to the standard library runtime Changes related to the Rust-based runtime library labels Aug 31, 2024
@yorickpeterse yorickpeterse added this to the 0.17.0 milestone Aug 31, 2024
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Labels
feature New things to add to Inko, such as a new standard library module runtime Changes related to the Rust-based runtime library std Changes related to the standard library
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