forked from AnasImloul/Leetcode-Solutions
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCat and Mouse II.py
90 lines (83 loc) · 3.63 KB
/
Cat and Mouse II.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
class Solution:
def canMouseWin(self, A: List[str], cj: int, mj: int) -> bool:
# some helper functions:
xy2i = lambda x, y: x * n + y
i2xy = lambda i: (i // n, i % n)
def adj_grid(x0, y0, jump=1):
for dx, dy in ((-1, 0), (1, 0), (0, -1), (0, 1)):
for step in range(jump):
x, y = x0 + (step+1) * dx, y0 + (step+1) * dy
if not(0<=x<m and 0<=y<n) or A[x][y]=="#": break
yield x, y
m, n, jps = len(A), len(A[0]), (mj, cj)
fi = mi = ci = 0 # location of food, mouse, cat
for i in range(m):
for j in range(n):
if A[i][j] == "C": ci = xy2i(i, j)
elif A[i][j] == "M": mi = xy2i(i, j)
elif A[i][j] == "F": fi = xy2i(i, j)
# BFS for unreachable food cases
def reach_food(x, y):
B = [list(row) for row in A]
B[x][y] = "#"
que = collections.deque([(x, y)])
while que:
for x, y in adj_grid(*que.popleft()):
if B[x][y] == "#": continue
if B[x][y] == "F": return True
B[x][y] = "#"
que.append((x, y))
return False
if not reach_food(*i2xy(mi)): return False
elif not reach_food(*i2xy(ci)): return True
# adjacent states counter
adj = [[[0] * (m*n) for _ in range(m*n)] for _ in range(2)]
for i0 in range(m*n):
for k in (0, 1):
i = [0, 0]
i[k] = i0
for x, y in adj_grid(*i2xy(i0), jps[k]):
adj[k][i[0]][i[1]] += 1
i2 = i.copy()
for i2[1-k] in range(m*n):
adj[k][i2[0]][i2[1]] = adj[k][i[0]][i[1]]
dp = [[[None] * (m*n) for _ in range(m*n)] for _ in range(2)]
que1, que2 = collections.deque(), collections.deque() # que1 for decisive states, que2 for indecisive ones
for i in range(m*n):
x, y = i2xy(i)
if A[x][y] == "#": continue
if i != fi:
dp[0][fi][i] = dp[1][fi][i] = True
que1.append((1, fi, i))
que2.append((0, fi, i))
dp[0][i][fi] = dp[1][i][fi] = dp[0][i][i] = dp[1][i][i] = False
que1.append((0,i,fi))
que2.append((1,i,fi))
que1.append((0,i,i))
que2.append((1,i,i))
while que1 or que2:
while que1:
k2, mi2, ci2 = que1.popleft()
t = dp[k2][mi2][ci2]
k = 1 - k2
i = [mi2, ci2]
for x, y in adj_grid(*i2xy(i[k]), jps[k]):
i[k] = xy2i(x, y)
if dp[k][i[0]][i[1]] is None:
dp[k][i[0]][i[1]] = t # directly determine the value
if (k, i[0], i[1]) == (0, mi, ci): return t
que2.append((k, i[0], i[1]))
while que2:
k2, mi2, ci2 = que2.popleft()
t = dp[k2][mi2][ci2]
k = 1 - k2
i = [mi2, ci2]
for x, y in adj_grid(*i2xy(i[k]), jps[k]):
i[k] = xy2i(x, y)
if dp[k][i[0]][i[1]] is None:
adj[k][i[0]][i[1]] -= 1 # only change the counter
if adj[k][i[0]][i[1]] == 0:
dp[k][i[0]][i[1]] = t
if (k, i[0], i[1]) == (0, mi, ci): return t
que1.append((k, i[0], i[1]))
return dp[0][mi][ci]