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The material editor replaces the texture with an empty string, but keeps the field in the file. The SceneComposer obviously doesn't handle this and throws an error.
Remove field completely if no texture selected, possibly when saving.
The text was updated successfully, but these errors were encountered:
The material editor replaces the texture with an empty string, but keeps the field in the file. The SceneComposer obviously doesn't handle this and throws an error.
Remove field completely if no texture selected, possibly when saving.
The text was updated successfully, but these errors were encountered: