Releases: jangler/oracles-randomizer
Releases · jangler/oracles-randomizer
oracles-randomizer 4.1.6
Changes since 4.1.5:
Seasons-specific changes:
- Prevent softlock via the "reverse Temple Remains" route in portal shuffle by adding a walkable tile outside the door before the volcano is bombed.
- Fix contents of the first chest in linked Hero's Cave to match the second non-key item you would get from unlinked Hero's Cave.
- Fix logic for upper Temple Remains portal, which doesn't reset the season.
oracles-randomizer 4.1.5
Changes since 4.1.4:
Ages-specific changes:
- Fix D7 water level not resetting when exiting via the D2 present entrance in dungeon shuffle.
oracles-randomizer 4.1.4
Changes since 4.1.3:
Ages-specific changes:
- Change postgame respawn point to be valid even if the Maku Tree was never saved.
- Add lighting D1 torches with mystery seeds to hard logic.
- Add changing gel colors with mystery seeds to hard logic.
oracles-randomizer 4.1.3
Changes since 4.1.2:
General changes
- Fix panics for some Windows users by switching TUI libraries to Tcell from Termbox.
oracles-randomizer 4.1.2
Changes since 4.1.1:
General changes:
- Fixed result of interactive seed prompt being ignored.
oracles-randomizer 4.1.1
Changes since 4.1.0:
Ages-specific changes:
- Fixed logic for Maku Tree to account for newly randomized Maku Path small key.
oracles-randomizer 4.1.0
Changes since 4.0.0:
General changes:
- Multiworld via BizHawk is now supported. See doc/multiworld.md for details.
Seasons-specific changes:
- Some deep water in Spool Swamp in spring was replaced with shallow water in order to prevent default season softlocks.
- Cornerwalking around D6 crystals moved to hard logic.
- New hard logic: D8 triple eye statues with L-1 ember or scent slingshot (it was previously only in logic with satchel or L-2 slingshot).
- New hard logic: Hit levers in D4 and floodgate keeper's house by dropping and throwing pots.
Ages-specific changes;
- The Maku Path small key is randomized (between its vanilla location and the basement).
- The "goron's hiding place" now has a cracked wall, and the "maku path basement" stairs are visible without pushing blocks.
- New hard logic: In D6 present, bomb jump and hit the floor tile switch with sword.
- New hard logic: Reverse Tingle cave with seed shooter.
oracles-randomizer 4.1.0-alpha13
See README_multiworld.txt
(linked below and included in downloads) for more info. 4.0.X remains the current stable version.
oracles-randomizer 4.1.0-alpha12
See README_multiworld.txt
(linked below and included in downloads) for more info. 4.0.X remains the current stable version.
oracles-randomizer 4.1.0-alpha11
See README_multiworld.txt
(linked below and included in downloads) for more info. 4.0.X remains the current stable version.