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Releases: jangler/oracles-randomizer

oracles-randomizer 4.0.A

20 Apr 23:45
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Yes, 4.0.A. The file select screen doesn't have room for more decimal digits.

Changes since 4.0.9:

General changes:

  • Merge code to accommodate the web patcher's Nayru player sprite.

Seasons-specific changes:

  • Fix logic for "D3 bombed wall chest"; no moldorm weapon is needed.
  • Fix plando gen crashing on treasure map sparkles if jewels don't exist anywhere.

Ages-specific changes:

  • Logically require a weapon for the floormasters at "D8 1F chest".
  • Fix logic for "D6 past wizzrobe chest"; cane can't kill wizzrobes.

oracles-randomizer 4.0.9

03 Mar 01:13
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Changes since 4.0.8:

Ages-specific changes:

  • Fix logic: require mermaid suit for D6 and D7 bosses.

oracles-randomizer 4.0.8

21 Jan 00:40
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Changes since 4.0.7:

Seasons-specific changes:

  • Fixed treasure map sparkle for "sunken city, summer cave".
  • Fixed impossible jump (to D5 left chest) being in normal logic.

Ages-specific changes:

  • Added static pegasus seed drop to Moosh Nuun to prevent softlock.
  • Added second safety portal to Symmetry City to preserve symmetry.

oracles-randomizer 4.0.7

16 Dec 22:13
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Changes since 4.0.6:

Seasons-specific changes:

  • Fixed bug where jumping down a cliff on the same frame as triggering a warning disabled menus and warps.

Ages-specific changes:

  • Letter of Introduction is now called "Goron Letter" for the purpose of not overflowing the shop text box.
  • Fixed logic for Pumpkin Head.

oracles-randomizer 4.0.6

05 Nov 22:43
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Changes since 4.0.5:

Seasons-specific changes:

  • New hard logic: can jump to D5 left chest without cape.
  • Fixed logic for using default spring in Eastern Suburbs to get to Sunken City.
  • Fixed logic for using default winter in Spool Swamp to reach the cave.

Ages-specific changes:

  • Fixed logic for "goron dance, with letter".
  • Fixed hard logic for scent seeds to account for dungeon shuffle; Ramrock scent seeds can now be in logic.

oracles-randomizer 4.0.5

02 Sep 22:36
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Changes since 4.0.4

Seasons-specific changes

  • Fixed feather not being hard logically required for D7 maze chest.

Ages-specific changes:

  • Fixed power glove not being logically required for D8 tile room.

oracles-randomizer 4.0.4

29 Jul 23:09
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Changes since 4.0.3:

Seasons-specific changes:

  • Removed snow pile outside D6, preventing softlock in default winter with no shovel or gale seeds if statue was pushed left.
  • Removed linked cutscene triggered when entering D8. The cutscene took the player to D8 regardless of dungeon shuffle.

oracles-randomizer 4.0.3

23 Jul 22:55
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Changes since 4.0.2:

General changes:

  • Linked shops sell shields instead of the 30-rupee gasha seeds that they sell in vanilla.

Seasons-specific changes:

  • Linked treasure map displays correct jewel locations.

Ages-specific changes:

  • Fixed logic for two chests in D7.

oracles-randomizer 4.0.2

09 Jul 22:13
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Changes since 4.0.1:

Seasons-specific changes:

  • Fixed unsafe animal save points not being "corrected" when entering D2 and the Eastern Suburbs portal when dungeons / portals are shuffled.
  • Fixed some overworld logic around Spool Swamp / Holodrum Plain.
  • Fixed the floodgate keyhole logic thinking you needed a bomb jump to cross the bridge without cape or flippers.

oracles-randomizer 4.0.1

06 Jul 03:09
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Changes since 4.0.0:

General changes:

  • Plandomizer doesn't crash trying to set dungeon room flags if a boss key is nowhere.

Ages-specific changes:

  • Animal companions can be called on the western coast of Crescent Island.
  • Added a trick to D4 hard logic: skip switch hook by taking the miniboss portal, bomb jumping from the first minecart track to the bridge, using cane to press the button downstairs, and breaking the pot using noble sword.
  • Fixed logic for "zora's reward" and "goron elder" checks.