Releases: jangler/oracles-randomizer
Releases · jangler/oracles-randomizer
oracles-randomizer 3.5.0
Changes since 3.4.1:
General changes:
- Small key locations are randomized within dungeons. Small keys will not be arranged in a way that could render an area permanently inaccessible, even if that area would only contain another small key. Small keys cannot be hinted.
- The Horon Village and South Lynna seed trees cannot be hinted.
- Small keys, boss keys, and slates are listed separate from other progression items in the log file and are not considered sphere boundaries.
- Lines within log file "paragraphs" are sorted alphabetically.
Seasons-specific changes:
- Poe Skip is fully in hard logic. The chest skipped by Poe Skip is considered logically locked by all five D7 small keys (even in normal logic).
- The log file lists the Treasure Map under "other items" instead of "progression items".
- Misc. logic fixes.
Ages-specific changes:
- Randomizer alterations to key doors (in D1, D5, and D7) are removed.
- Leaving D7 resets the water level to its initial state.
- Fixed the "zora's reward" check being hinted as "Sea of Storms" instead of "Zora Village".
- New hard logic: using a bomb boost (with cane) in place of pegasus seeds (or feather) in order to reach the "D2 thwomp shelf" check.
- Misc. logic fixes.
oracles-randomizer 3.4.1
Changes since 3.4.0:
General changes:
- Fixed arrangement of rings and hints being non-deterministic with respect to the given seed.
Seasons-specific changes:
- Fixed two chests in D5 displaying the wrong location on the treasure map.
oracles-randomizer 3.4.0
Changes since 3.3.7:
General changes:
- Owl statues give "hints" about item locations when activated. See owls.md for information on owl rules.
- New techniques are included in hard logic for each game. Specific tricks are documented in seasons_hard_guide.md and ages_hard_guide.md, with video examples where they may be helpful.
Seasons-specific changes:
- The rules for Subrosia portals displayed by the treasure map are changed: Subrosia locations are displayed as the nearest portal by number of screen transitions, with ties broken by earliest portal accesssible in vanilla.
- The magnet ball north of the D6 spinner is back in its vanilla location, since the key locked by it was required in logic anyway.
- Hard logic jumps across the L-shaped gap in Subrosia now require bombs in logic, since they're (probably) subpixel dependent without bomb boosts or cape.
- Throwing bushes, pots, etc. at targets in the same room is in normal logic instead of hard logic, as in Ages.
- Fixed Lost Woods check being inaccessible in a linked game if L-3 sword had been obtained.
- Fixed different pegasus seed requirements for D7 boss key chest in normal logic versus hard logic.
Ages-specific changes:
- Rang Ring L-1 and L-2 are excluded from the ring pool, since they only work with the L-2 boomerang.
- Logic fixes for:
- Deku Forest tree access with punch rings (hard logic)
- D3 boss in normal logic
- D4 boomerang trick 2 (hard logic)
- D5 2-statue key
- Different vulnerabilities for normal gels and color gels
- Moosh Nuun cave without flute
oracles-randomizer 3.3.7
Changes since 3.3.6:
Seasons-specific changes:
- Add weapon check for D3 moldorm chest logic.
Ages-specific changes:
- Allow getting quest from Symmetry City wife after Tuni Nut is placed.
oracles-randomizer 3.3.6
Changes since 3.3.5:
Seasons-specific changes:
- Bracelet can't be on Medusa Head.
Ages-specific changes:
- Hitting the switch in the cave beneath Tingle using boomerang + feather + pegasus seeds or bombs is in hard logic.
oracles-randomizer 3.3.5
Changes since 3.3.4:
Seasons-specific changes:
- Prevent game from deleting Dimitri and Moosh dismount points in Sunken City and Mt. Cucco if you have flippers or D5 essence. Respectively.
- Fix Moosh being accessible on Mt. Cucco without spring banana if it's a Moosh seed and you don't have the flute.
Ages-specific changes:
- Fix lava juice Goron setting the chest in his room to open after trading.
- Fix D7 not being properly locked behind King Zora in logic.
oracles-randomizer 3.3.4
Changes since 3.3.3:
Ages-specific changes:
- Fix linked Sea of Storms change from wreaking havoc on other tile substitutions (such as the D6 past door).
oracles-randomizer 3.3.3
Changes since 3.3.2:
Seasons-specific changes:
- Fix 150-rupee shop item not being available in linked games.
Ages-specific changes:
- Rename "ridge base east present" to "ridge west top present" in spoiler log and checklist.
- Fix collection behavior of D2 boss item.
- Make Sea of Storms past accessible in linked games without Tune of Ages—the Zora guard is present in both eras, instead of a whirlpool in the past.
oracles-randomizer 3.3.2
Changes since 3.3.1:
Seasons-specific changes:
- Fixed sword and shield upgrades from shop/market working incorrectly.
- Fixed unspecified behavior of item from chest in linked Hero's Cave.
oracles-randomizer 3.3.1
Changes since 3.3.0:
General changes:
- Fixed L-3 seed satchel capacity.
Ages-specific changes:
- Fixed D2 essence always warping you to the past entrance, even if it's closed.
- Moved the great fairy on the linked D2 present screen out of the way of the entrance.