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graph.py
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graph.py
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# -*- coding: utf-8 -*-
"""
Created on Tue Jun 5 15:44:57 2018
@author: Administrator
"""
import numpy as np
import random as rd
import copy
# In[1]:
#graph adt
class graph:
"""Graph ADT"""
def __init__(self):
self.graph={}
self.visited={}
def append(self,vertexid,edge,weight):
"""add/update new vertex,edge,weight"""
if vertexid not in self.graph.keys():
self.graph[vertexid]={}
self.visited[vertexid]=0
if edge not in self.graph.keys():
self.graph[edge]={}
self.visited[edge]=0
self.graph[vertexid][edge]=weight
def reveal(self):
"""return adjacent list"""
return self.graph
def vertex(self):
"""return all vertices in the graph"""
return list(self.graph.keys())
def edge(self,vertexid):
"""return edge of a particular vertex"""
return list(self.graph[vertexid].keys())
def edge_reverse(self,vertexid):
"""return vertices directing to a particular vertex"""
return [i for i in self.graph if vertexid in self.graph[i]]
def weight(self,vertexid,edge):
"""return weight of a particular vertex"""
return (self.graph[vertexid][edge])
def order(self):
"""return number of vertices"""
return len(self.graph)
def visit(self,vertexid):
"""visit a particular vertex"""
self.visited[vertexid]=1
def go(self,vertexid):
"""return the status of a particular vertex"""
return self.visited[vertexid]
def route(self):
"""return which vertices have been visited"""
return self.visited
def degree(self,vertexid):
"""return degree of a particular vertex"""
return len(self.graph[vertexid])
def mat(self):
"""return adjacent matrix"""
self.matrix=[[0 for _ in range(max(self.graph.keys())+1)] for i in range(max(self.graph.keys())+1)]
for i in self.graph:
for j in self.graph[i].keys():
self.matrix[i][j]=1
return self.matrix
def remove(self,vertexid):
"""remove a particular vertex and its underlying edges"""
for i in self.graph[vertexid].keys():
self.graph[i].pop(vertexid)
self.graph.pop(vertexid)
def disconnect(self,vertexid,edge):
"""remove a particular edge"""
del self.graph[vertexid][edge]
def clear(self,vertexid=None,whole=False):
"""unvisit a particular vertex"""
if whole:
self.visited=dict(zip(self.graph.keys(),[0 for i in range(len(self.graph))]))
elif vertexid:
self.visited[vertexid]=0
else:
assert False,"arguments must satisfy whole=True or vertexid=int number"
# In[2]:
#algorithms
#
def bfs(ADT,current):
"""Breadth First Search"""
#create a queue with rule of first-in-first-out
queue=[]
queue.append(current)
while queue:
#keep track of the visited vertices
current=queue.pop(0)
ADT.visit(current)
for newpos in ADT.edge(current):
#visit each vertex once
if ADT.go(newpos)==0 and newpos not in queue:
queue.append(newpos)
#
def bidir_bfs(ADT,start,end):
"""Bidirectional Breadth First Search"""
#create queues with rule of first-in-first-out
#queue1 for bfs from start
#queue2 for bfs from end
queue1=[]
queue1.append(start)
queue2=[]
queue2.append(end)
visited1=[]
visited2=[]
while queue1 or queue2:
#keep track of the visited vertices
if queue1:
current1=queue1.pop(0)
visited1.append(current1)
ADT.visit(current1)
if queue2:
current2=queue2.pop(0)
visited2.append(current2)
ADT.visit(current2)
#intersection of two trees
stop=False
for i in ADT.vertex():
if i in visited1 and i in visited2:
stop=True
break
if stop:
break
#do not revisit a vertex
for newpos in ADT.edge(current1):
if newpos not in visited1 and newpos not in queue1:
queue1.append(newpos)
for newpos in ADT.edge(current2):
if newpos not in visited2 and newpos not in queue2:
queue2.append(newpos)
#
def dfs_itr(ADT,current):
"""Depth First Search without Recursion"""
queue=[]
queue.append(current)
#the loop is the backtracking part when it reaches cul-de-sac
while queue:
#keep track of the visited vertices
current=queue.pop(0)
ADT.visit(current)
#priority queue
smallq=[]
#find children and add to the priority
for newpos in ADT.edge(current):
if ADT.go(newpos)==0:
#if the child vertex has already been in queue
#move it to the frontline of queue
if newpos in queue:
queue.remove(newpos)
smallq.append(newpos)
queue=smallq+queue
#
def dfs(ADT,current):
"""Depth First Search"""
#keep track of the visited vertices
ADT.visit(current)
#the loop is the backtracking part when it reaches cul-de-sac
for newpos in ADT.edge(current):
#if the vertex hasnt been visited
#we call dfs recursively
if ADT.go(newpos)==0:
dfs(ADT,newpos)
#
def dfs_topo_sort(ADT,current):
"""Topological sort powered by recursive DFS to get linear ordering"""
#keep track of the visited vertices
ADT.visit(current)
yield current
#the loop is the backtracking part when it reaches cul-de-sac
for newpos in ADT.edge(current):
#if the vertex hasnt been visited
#we call dfs recursively
if ADT.go(newpos)==0:
yield from dfs_topo_sort(ADT,newpos)
#
def kahn(ADT):
"""Topological sort powered by Kahn's Algorithm"""
#find all edges
edges=[]
for i in ADT.vertex():
for j in ADT.edge(i):
edges.append((i,j))
#find vertices with zero in-degree
start=[i[0] for i in edges]
end=[i[1] for i in edges]
queue=set(start).difference(set(end))
#in-degree for every vertex
in_degree={}
for i in set(end):
in_degree[i]=end.count(i)
result=[]
while queue:
#pop a random vertex with zero in-degree
current=queue.pop()
result.append(current)
#check its neighbors
for i in ADT.edge(current):
#update their in-degree
in_degree[i]-=1
#add vertices with zero in-degree into the queue
if in_degree[i]==0:
queue.add(i)
return result
#
def bfs_path(ADT,start,end):
"""Breadth First Search to find the path from start to end"""
#create a queue with rule of first-in-first-out
queue=[]
queue.append(start)
#pred keeps track of how we get to the current vertex
pred={}
while queue:
#keep track of the visited vertices
current=queue.pop(0)
ADT.visit(current)
for newpos in ADT.edge(current):
#visit each vertex once
if ADT.go(newpos)==0 and newpos not in queue:
queue.append(newpos)
pred[newpos]=current
#traversal ends when the target is met
if current==end:
break
#create the path by backtracking
#trace the predecessor vertex from end to start
previous=end
path=[]
while pred:
path.insert(0, previous)
if previous==start:
break
previous=pred[previous]
#note that if we cant go from start to end
#we may get inf for distance
#additionally, the path may not include start position
return len(path)-1,path
#
def bidir_bfs_path(ADT,start,end):
"""Bidirectional Breadth First Search to find the path from start to end"""
#create queues with rule of first-in-first-out
#queue1 for bfs from start
#queue2 for bfs from end
queue1=[]
queue1.append(start)
queue2=[]
queue2.append(end)
visited1=[]
visited2=[]
#pred keeps track of how we get to the current vertex
pred={}
while queue1 or queue2:
#keep track of the visited vertices
if queue1:
current1=queue1.pop(0)
visited1.append(current1)
if queue2:
current2=queue2.pop(0)
visited2.append(current2)
#intersection of two trees
stop=False
for i in ADT.vertex():
if i in visited1 and i in visited2:
stop=True
break
if stop:
break
#do not revisit a vertex
for newpos1 in ADT.edge(current1):
if newpos1 not in visited1 and newpos1 not in queue1:
queue1.append(newpos1)
if newpos1 in pred:
pred[current1]=newpos1
else:
pred[newpos1]=current1
for newpos2 in ADT.edge(current2):
if newpos2 not in visited2 and newpos2 not in queue2:
queue2.append(newpos2)
if newpos2 in pred:
pred[current2]=newpos2
else:
pred[newpos2]=current2
#create the path by backtracking
#trace the predecessor vertex from end to start
previous=end
path=[]
while pred:
path.insert(0, previous)
if previous==start:
break
previous=pred[previous]
#note that if we cant go from start to end
#we may get inf for distance
#additionally, the path may not include start position
return len(path)-1,path
#
def dfs_path(ADT,start,end):
"""Depth First Search to find the path from start to end"""
queue=[]
queue.append(start)
#pred keeps track of how we get to the current vertex
pred={}
#the loop is the backtracking part when it reaches cul-de-sac
while queue:
#keep track of the visited vertices
current=queue.pop(0)
ADT.visit(current)
#priority queue
smallq=[]
#find children and add to the priority
for newpos in ADT.edge(current):
if ADT.go(newpos)==0:
#if the child vertex has already been in queue
#move it to the frontline of queue
if newpos in queue:
queue.remove(newpos)
smallq.append(newpos)
pred[newpos]=current
queue=smallq+queue
#traversal ends when the target is met
if current==end:
break
#create the path by backtracking
#trace the predecessor vertex from end to start
previous=end
path=[]
while pred:
path.insert(0, previous)
if previous==start:
break
previous=pred[previous]
#note that if we cant go from start to end
#we may get inf for distance
#additionally, the path may not include start position
return len(path)-1,path
#
def dijkstra(ADT,start,end):
"""Dijkstra's Algorithm to find the shortest path"""
#all weights in dcg must be positive
#otherwise we have to use bellman ford instead
neg_check=[j for i in ADT.reveal() for j in ADT.reveal()[i].values()]
assert min(neg_check)>=0,"negative weights are not allowed, please use Bellman-Ford"
#queue is used to check the vertex with the minimum weight
queue={}
queue[start]=0
#distance keeps track of distance from starting vertex to any vertex
distance={}
for i in ADT.vertex():
distance[i]=float('inf')
distance[start]=0
#pred keeps track of how we get to the current vertex
pred={}
#dynamic programming
while queue:
#vertex with the minimum weight in queue
current=min(queue,key=queue.get)
queue.pop(current)
for j in ADT.edge(current):
#check if the current vertex can construct the optimal path
if distance[current]+ADT.weight(current,j)<distance[j]:
distance[j]=distance[current]+ADT.weight(current,j)
pred[j]=current
#add child vertex to the queue
if ADT.go(j)==0 and j not in queue:
queue[j]=distance[j]
#each vertex is visited only once
ADT.visit(current)
#traversal ends when the target is met
if current==end:
break
#create the shortest path by backtracking
#trace the predecessor vertex from end to start
previous=end
path=[]
while pred:
path.insert(0, previous)
if previous==start:
break
previous=pred[previous]
#note that if we cant go from start to end
#we may get inf for distance[end]
#additionally, the path may not include start position
return distance[end],path
#
def bellman_ford(ADT,start,end):
"""Bellman-Ford Algorithm,
a modified Dijkstra's algorithm to detect negative cycle"""
#distance keeps track of distance from starting vertex to any vertex
distance={}
for i in ADT.vertex():
distance[i]=float('inf')
distance[start]=0
#pred keeps track of how we get to the current vertex
pred={}
#dynamic programming
for _ in range(1,ADT.order()-1):
for i in ADT.vertex():
for j in ADT.edge(i):
try:
if distance[i]+ADT.weight(i,j)<distance[j]:
distance[j]=distance[i]+ADT.weight(i,j)
pred[j]=i
except KeyError:
pass
#detect negative cycle
for k in ADT.vertex():
for l in ADT.edge(k):
try:
assert distance[k]+ADT.weight(k,l)>=distance[l],'negative cycle exists!'
except KeyError:
pass
#create the shortest path by backtracking
#trace the predecessor vertex from end to start
previous=end
path=[]
while pred:
path.insert(0, previous)
if previous==start:
break
previous=pred[previous]
return distance[end],path
#
def a_star(ADT,start,end):
"""A* Algorithm,
a generalized Dijkstra's algorithm with heuristic function to reduce execution time"""
#all weights in dcg must be positive
#otherwise we have to use bellman ford instead
neg_check=[j for i in ADT.reveal() for j in ADT.reveal()[i].values()]
assert min(neg_check)>=0,"negative weights are not allowed, please use Bellman-Ford"
#queue is used to check the vertex with the minimum summation
queue={}
queue[start]=0
#distance keeps track of distance from starting vertex to any vertex
distance={}
#heuristic keeps track of distance from ending vertex to any vertex
heuristic={}
#route is a dict of the summation of distance and heuristic
route={}
#criteria
for i in ADT.vertex():
#initialize
distance[i]=float('inf')
#manhattan distance
heuristic[i]=abs(i[0]-end[0])+abs(i[1]-end[1])
#initialize
distance[start]=0
#pred keeps track of how we get to the current vertex
pred={}
#dynamic programming
while queue:
#vertex with the minimum summation
current=min(queue,key=queue.get)
queue.pop(current)
#find the minimum summation of both distances
minimum=float('inf')
for j in ADT.edge(current):
#check if the current vertex can construct the optimal path
#from the beginning and to the end
distance[j]=distance[current]+ADT.weight(current,j)
route[j]=distance[j]+heuristic[j]
if route[j]<minimum:
minimum=route[j]
for j in ADT.edge(current):
#only append unvisited and unqueued vertices
if (route[j]==minimum) and (ADT.go(j)==0) and (j not in queue):
queue[j]=route[j]
pred[j]=current
#each vertex is visited only once
ADT.visit(current)
#traversal ends when the target is met
if current==end:
break
#create the shortest path by backtracking
#trace the predecessor vertex from end to start
previous=end
path=[]
while pred:
path.insert(0, previous)
if previous==start:
break
previous=pred[previous]
#note that if we cant go from start to end
#we may get inf for distance[end]
#additionally, the path may not include start position
return distance[end],path
#
def prim(ADT,start):
"""Prim's Algorithm to find a minimum spanning tree"""
#initialize
queue={}
queue[start]=0
#route keeps track of how we travel from one vertex to another
route={}
route[start]=start
#result is a list that keeps the order of vertices we have visited
result=[]
#pop the edge with the smallest weight
while queue:
#note that when we have two vertices with the same minimum weights
#the dictionary would pop the one with the smallest key
current=min(queue,key=queue.get)
queue.pop(current)
result.append(current)
ADT.visit(current)
#BFS
for i in ADT.edge(current):
if i not in queue and ADT.go(i)==0:
queue[i]=ADT.weight(current,i)
route[i]=current
#every time we find a smaller weight
#we need to update the smaller weight in queue
if i in queue and queue[i]>ADT.weight(current,i):
queue[i]=ADT.weight(current,i)
route[i]=current
#create minimum spanning tree
subset=graph()
for i in result:
if i!=start:
subset.append(route[i],i,ADT.weight(route[i],i))
subset.append(i,route[i],ADT.weight(route[i],i))
return subset
#
def trace_root(disjointset,target):
"""Use recursion to trace root in a disjoint set"""
if disjointset[target]!=target:
trace_root(disjointset,disjointset[target])
else:
return target
#
def kruskal(ADT):
"""Kruskal's Algorithm to find the minimum spanning tree"""
#use dictionary to sort edges by weight
D={}
for i in ADT.vertex():
for j in ADT.edge(i):
#get all edges
if f'{j}-{i}' not in D.keys():
D[f'{i}-{j}']=ADT.weight(i,j)
sort_edge_by_weight=sorted(D.items(), key=lambda x:x[1])
result=[]
#use disjointset to detect cycle
disjointset={}
for i in ADT.vertex():
disjointset[i]=i
for i in sort_edge_by_weight:
parent=int(i[0].split('-')[0])
child=int(i[0].split('-')[1])
#first check disjoint set
#if it already has indicated cycle
#trace_root function will go to infinite loops
if disjointset[parent]!=disjointset[child]:
#if we trace back to the root of the tree
#and it indicates no cycle
#we update the disjoint set and add edge into result
if trace_root(disjointset,parent)!=trace_root(disjointset,child):
disjointset[child]=parent
result.append([parent,child])
#create minimum spanning tree
subset=graph()
for i in result:
subset.append(i[0],i[1],ADT.weight(i[0],i[1]))
subset.append(i[1],i[0],ADT.weight(i[0],i[1]))
return subset
#
def boruvka(ADT):
"""Borůvka's Algorithm to find the minimum spanning tree"""
subset=graph()
#get the edge with minimum weight for each vertex
for i in ADT.vertex():
minimum=float('inf')
target=None
for j in ADT.edge(i):
if ADT.weight(i,j)<minimum:
minimum=ADT.weight(i,j)
target=[i,j]
#append both edges as the graph is undirected
subset.append(target[0],target[1],ADT.weight(target[0],target[1]))
subset.append(target[1],target[0],ADT.weight(target[0],target[1]))
#use dfs topological sort to find connected components
connected_components=[]
for i in subset.vertex():
#avoid duplicates of connected components
#use jump to break out of multiple loops
jump=False
for j in connected_components:
if i in j:
jump=True
break
if jump:
continue
connected_components.append(list(dfs_topo_sort(subset,i)))
#connect 2 connected components with minimum weight
#same logic as the first iteration
for i in range(len(connected_components)):
for j in range(i+1,len(connected_components)):
minimum=float('inf')
target=None
for k in connected_components[i]:
for l in ADT.edge(k):
if l in connected_components[j]:
if ADT.weight(k,l)<minimum:
minimum=ADT.weight(k,l)
target=[k,l]
subset.append(target[0],target[1],minimum)
subset.append(target[1],target[0],minimum)
return subset
#
def get_degree_list(ADT):
"""create degree distribution"""
D={}
#if the current degree hasnt been checked
#we create a new key under the current degree
#otherwise we append the new node into the list
for i in ADT.vertex():
try:
D[ADT.degree(i)].append(i)
except KeyError:
D[ADT.degree(i)]=[i]
#dictionary is sorted by key instead of value in ascending order
D=dict(sorted(D.items()))
return D
#
def matula_beck(ADT,ordering=False,degeneracy=False):
"""An algorithm proposed by David W. Matula, and Leland L. Beck to find k core of a graph ADT.
The implementation is based upon their original paper called
"Smallest-last ordering and clustering and graph coloring algorithms".
"""
subset=copy.deepcopy(ADT)
#k is the ultimate degeneracy
k=0
#denote L as the checked list
L=[]
#denote output as the storage of vertices in 1-core to k-core
output={}
#degree distribution
D=get_degree_list(subset)
#initialize
for i in range(1,max(D.keys())):
output[i]=[]
#we initialize the current degree i to 0
#because we want to keep track of 1-core to k-core
i=0
while D:
#denote i as the minimum degree in the current graph
i=list(D.keys())[0]
#k denotes the degeneracy
k=max(k,i)
#pick a random vertex with the minimum degree
v=D[i].pop(0)
#checked and removed
L.append(v)
subset.remove(v)
output[k].append(v)
#update the degree list
D=get_degree_list(subset)
#start from -2 to 0
for ind in sorted(output.keys(),reverse=True)[1:]:
#remove empty k-core
if not output[ind+1]:
del output[ind+1]
#add vertices from high order core to low order core
else:
output[ind]+=output[ind+1]
#output depends on the requirement
if ordering:
return L
elif degeneracy:
return k
else:
return output
#
def sort_by_degree(ADT):
"""sort vertices by degree"""
dic={}
for i in ADT.vertex():
dic[i]=ADT.degree(i)
#the dictionary is sorted by value and exported as a list in descending order
output=[i[0] for i in sorted(dic.items(), key=lambda x:x[1])]
return output[::-1]
#
def batagelj_zaversnik(k,ADT):
"""An algorithm proposed by Vladimir Batagelj and Matjaž Zaveršnik to find k core of a graph ADT.
The implementation is based upon their original paper called
"An O(m) Algorithm for Cores Decomposition of Networks".
"""
subset=copy.deepcopy(ADT)
#denote D as a dictionary
#where the key is the vertex
#the value is its degree
D={}
for i in subset.vertex():
D[i]=subset.degree(i)
#denote queue as a sorted list of vertices by descending degree
queue=sort_by_degree(subset)
while queue:
#each iteration, we extract the vertex with the minimum degree from the queue
#we mark each vertex we examine in the graph structure
i=queue.pop()
subset.visit(i)
#if the current degree is smaller than our target k
#we introduce penalty to its adjacent vertices
if D[i]<k:
for j in subset.edge(i):
D[j]-=1
#update the queue with the latest degree
#exclude all the marked vertices
#the queue should always be in descending order
queue=[]
for key,_ in sorted(D.items(),reverse=True,key=lambda x:x[1]):
if subset.go(key)==0:
queue.append(key)
#after the size of the queue shrinks to zero
#any vertex with degree not smaller than k will go into k core
return [i for i in D if D[i]>=k]
#
def bron_kerbosch(ADT,R=set(),P=set(),X=set()):
"""Bron Kerbosch algorithm to find maximal cliques
P stands for priority queue, where pending vertices are
R stands for result set, X stands for checked list
To find maximal cliques, only P is required to be filled
P=set(ADT.vertex())"""
#when we have nothing left in the priority queue and checked list
#we find a maximal clique
if not P and not X:
yield R
#while we still got vertices in priority queue
#we pick a random adjacent vertex and add into the clique
while P:
v=P.pop()
yield from bron_kerbosch(ADT,
#add a new adjacent vertex into the result set
#trying to expand the clique to the maximal
R=R.union([v]),
#the priority queue is bounded by the rule of adjacency
#a vertex can be added into the priority queue
#if and only if it is neighbor to everyone in the current clique
P=P.intersection(ADT.edge(v)),
#the checked list is bounded by the rule of adjacency as well
X=X.intersection(ADT.edge(v)))
#the vertex has been checked
X.add(v)
#
def bron_kerbosch_pivot(ADT,R=set(),P=set(),X=set()):
"""Bron Kerbosch algorithm with pivoting to find maximal cliques
P stands for priority queue, where pending vertices are
R stands for result set, X stands for checked list
To find maximal cliques, only P is required to be filled
P=set(ADT.vertex())"""
if not P and not X:
yield R
#choose a pivot vertex u from the union of pending and processed vertices
#delay the neighbors of pivot vertex from being added to the clique to reduce recursive calls
try:
u=list(P.union(X)).pop()
N=P.difference(ADT.edge(u))
#if the neighbors of pivot u are equivalent to priority queue
#in that case we just roll back to the function without pivoting