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gdre_export.log
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GDRE Tools v1.0.0-rc.3
Windows 10.0.19045, Intel(R) UHD Graphics 630, opengl3
Opening file: C:/Users/User/Desktop/radioid.exe
ERROR: Can't find embedded pck file in executable and cannot find pck file in same directory!
at: GDRESettings::load_project (modules\gdsdecomp\utility\gdre_settings.cpp:578)
GDRE Tools v1.0.0-rc.3
Windows 10.0.19045, Intel(R) UHD Graphics 630, opengl3
Opening file: C:/Users/User/Desktop/radioid.exe
WARNING: Could not find embedded pck in EXE, found pck file, loading from: C:/Users/User/Desktop/radioid.exe
at: GDRESettings::load_project (modules\gdsdecomp\utility\gdre_settings.cpp:582)
Verified 351 files, no errors detected!
Extracted 351 files, no errors detected!
Saved project config.
********************************EXPORT REPORT********************************
Totals:
Decompiled scripts: 39
Failed scripts: 0
Imported resources for export session: 172
Successfully converted: 172
Lossy: 2
Rewrote metadata: 107
Non-importable conversions: 0
Not converted: 0
Failed conversions: 0
-------------
------------------------------------------------------------------------------------
Use Godot editor version 4.4.1 to edit the project.
Note: the project may be using a custom version of Godot. Detection for this has not been implemented yet.
If you find that you have many non-import errors upon opening the project
(i.e. scripts or shaders have many errors), use the original game's binary as the export template.
*******************************************************************************