You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
privateval queueStaticFillColour by setting("Static Fill Colour", Color(1f, 0f, 0f, 0.2f), "The colour used to render the faces for queue blocks", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline&& queueFillColourMode ==ColourMode.Static })
117
-
privateval queueStartFillColour by setting("Start Fill Colour", Color(1f, 0f, 0f, 0.2f), "The colour to render the faces for queue blocks closer to being broken next", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline&& queueFillColourMode ==ColourMode.Dynamic })
118
-
privateval queueEndFillColour by setting("End Fill Colour", Color(1f, 1f, 0f, 0.2f), "the colour to render the faces for queue blocks closer to the end of the queue", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline&& queueFillColourMode ==ColourMode.Dynamic })
privateval queueStaticOutlineColour by setting("Static Outline Colour", Color(1f, 0f, 0f), "The colour used to render the outline for queue blocks", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Fill&& queueOutlineColourMode ==ColourMode.Static })
122
-
privateval queueStartOutlineColour by setting("Start Outline Colour", Color(1f, 0f, 0f), "The colour to render the outline for queue blocks closer to being broken next", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Fill&& queueOutlineColourMode ==ColourMode.Dynamic })
123
-
privateval queueEndOutlineColour by setting("End Outline Colour", Color(1f, 1f, 0f), "the colour to render the outline for queue blocks closer to the end of the queue", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Fill&& queueOutlineColourMode ==ColourMode.Dynamic })
124
-
privateval queueOutlineWidth by setting("Outline Width", 1f, 0f..3f, 0.1f, "The thickness of the outline used on queue blocks", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderSetting !=RenderSetting.Fill } )
125
-
115
+
privateval queueFillColourMode by setting("Queue Fill Mode", ColourMode.Dynamic, visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline })
116
+
privateval queueStaticFillColour by setting("Queue Static Fill Colour", Color(1f, 0f, 0f, 0.2f), "The colour used to render the faces for queue blocks", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline&& queueFillColourMode ==ColourMode.Static })
117
+
privateval queueStartFillColour by setting("Queue Start Fill Colour", Color(1f, 0f, 0f, 0.2f), "The colour to render the faces for queue blocks closer to being broken next", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline&& queueFillColourMode ==ColourMode.Dynamic })
118
+
privateval queueEndFillColour by setting("Queue End Fill Colour", Color(1f, 1f, 0f, 0.2f), "the colour to render the faces for queue blocks closer to the end of the queue", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Outline&& queueFillColourMode ==ColourMode.Dynamic })
privateval queueStaticOutlineColour by setting("Queue Static Outline Colour", Color(1f, 0f, 0f), "The colour used to render the outline for queue blocks", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Fill&& queueOutlineColourMode ==ColourMode.Static })
122
+
privateval queueStartOutlineColour by setting("Queue Start Outline Colour", Color(1f, 0f, 0f), "The colour to render the outline for queue blocks closer to being broken next", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Fill&& queueOutlineColourMode ==ColourMode.Dynamic })
123
+
privateval queueEndOutlineColour by setting("Queue End Outline Colour", Color(1f, 1f, 0f), "the colour to render the outline for queue blocks closer to the end of the queue", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderQueueSetting !=RenderSetting.Fill&& queueOutlineColourMode ==ColourMode.Dynamic })
124
+
privateval queueOutlineWidth by setting("Queue Outline Width", 1f, 0f..3f, 0.1f, "The thickness of the outline used on queue blocks", visibility = { page ==Page.QueueRender&& renderQueueMode.isEnabled() && renderSetting !=RenderSetting.Fill } )
0 commit comments